Game and Unit development: Difference between revisions

From Spring
Jump to navigationJump to search
JK (talk | contribs)
No edit summary
JK (talk | contribs)
Line 64: Line 64:
*[[CustomExplosionGenerators|Mod Development:Custom explosions]]
*[[CustomExplosionGenerators|Mod Development:Custom explosions]]
*[[CustomUnitIcons|Mod Development:Custom unit icons]]
*[[CustomUnitIcons|Mod Development:Custom unit icons]]
====3do units====
* [http://www.tauniverse.com/forum/forumdisplay.php?s=

Revision as of 20:14, 20 January 2008

Mod development

Mods, next to Maps, is the content used in Spring.
A mod is simply a combined file containing a small structure of files and directories holding all the data required.

Mod Development wiki is a starting page, linking to very useful information on the files included in a mod, their hierarchy and more.

Almost the entire mod developing is the creation of units. Which isn't an easy job.
Information about the creation of units are everywere, but not combined.
This is a gathered list of all Tutorials and helpfull forums threads I could find:

General


Unit Development

s3o units

COB - Scripting and Animation

FBI Files

TDF Files

Misc