GSoC Spring IDE: Difference between revisions

From Spring
Jump to navigationJump to search
Agon (talk | contribs)
GSoC Spring IDE page
 
Abma (talk | contribs)
No edit summary
 
Line 16: Line 16:
* A texture and mode editor (import/export/modify)
* A texture and mode editor (import/export/modify)
* Templates for projects and file types related to Spring
* Templates for projects and file types related to Spring
== Possible Mentor(s) ==




[http://springrts.com/phpbb/viewtopic.php?f=61&t=22428 FORUMLINK]
[http://springrts.com/phpbb/viewtopic.php?f=61&t=22428 FORUMLINK]


[[Google_Summer_of_Code_2010]]
[[Category:GSoC]]

Latest revision as of 20:20, 2 March 2012

GSoC idea: An IDE for Spring game developing.

Why

At the moment Spring as a game engine project has no dedicated IDE for developing Spring games which would allow easier developing of Spring games. A new IDE or plugins/addins for an existing IDE like Eclipse would lower the barrier for new developers. Speeding up the developing process and managing the huge amount of files which come with most games would allow developers to focus more on the content than on organization.

Required skills

  • An understanding of Springs file types.
  • A knowledge of a programming language or the language of the targeted IDE

Difficulty

Estimated: medium

  • Use an existing cross platform IDE (or create a new IDE)
  • Add a plugin which handles common Spring file types
  • A Lua plugin should handle syntax highlighting, auto-completion (including Spring functions) and text snippets
  • A texture and mode editor (import/export/modify)
  • Templates for projects and file types related to Spring


FORUMLINK