Finalizing linux install: Difference between revisions

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*NOTE: If you have problems compiling/runing springlobby, you must be sure that you are using UNICODE config, to do that, you must run:<code><pre>##wx-config --selected-config</pre></code>, and, if you have a response different to <code>gtk2-unicode-release-2.8</code> you have a problem, and you must compile/install correct package.
*NOTE: If you have problems compiling/runing springlobby, you must be sure that you are using UNICODE config, to do that, you must run:<code><pre>##wx-config --selected-config</pre></code>, and, if you have a response different to <code>gtk2-unicode-release-2.8</code> you have a problem, and you must compile/install correct package.


[http://www.megaupload.com/?d=K3OUFTL5 springlobby-0.114-i686]
[http://www.megaupload.com/?d=K3OUFTL5 springlobby-0.114-i686] (out of date now on v0.120)


== Maps & Mods ==
== Maps & Mods ==

Revision as of 08:04, 2 February 2011

Finalizing installation

You should have Spring installed by now; if not, please see the SetupGuide.

Depending on your distribution/package, you still need a Multiplayer Lobby. For Linux, the most common one is SpringLobby, which you can get here. For Slackware 13.1, the binaries required for SpringLobby:

32bits:

libtorrent-rasterbar-0.15.0-i486

boost-1.42.0-i686

  • NOTE: By default, Slackware don't have *-mt libraries, so, if you want compile/run springlobby, you must make symbolic links to libboost_*.so libraries in this way:
    ##ln -s /usr/lib/libboost_system.so /usr/lib/libboost_system-mt.so

wxGTK-2.8.11-i486

  • NOTE: If you have problems compiling/runing springlobby, you must be sure that you are using UNICODE config, to do that, you must run:
    ##wx-config --selected-config
    , and, if you have a response different to gtk2-unicode-release-2.8 you have a problem, and you must compile/install correct package.

springlobby-0.114-i686 (out of date now on v0.120)

Maps & Mods

Since Spring is only an engine, you need to download games/mods for it, and the maps that go with those games.

SpringLobby will automatically do this for you when you attempt to join a game with a map or mod that you do not currently have, using an integrated downloader.

If you want to download it manually or browse existing maps, there are several easy to use websites:

Pick any of those sites, download a map or mod, and then double click it. This will move it to your Spring folder, using the spring map/mod installer program. If you wish to move maps/mods by hand, they are located under ~/.spring/maps/ or ~/.spring/mods/ (if the folder does not exist - create it). Do not unpack the file in any way though, just download and save it. Reload your maps/mods in SpringLobby, (Tools - Reload maps/mods) and they will be ready to use.

These sites also may provide other neat things like Lua widgets, epic replays, AI bots (for playing offline or to team up on with a friend). Generally the installation requires you to download the file and place it in the appropriate folder in your ~/.spring directory. (you may have to create the folder)

Hint: If you know the name of the map you want, there is a Search function provided in those websites. Just write a part of the name, like one word, and you will easily find the map you were looking for.