EngineChangelogForContentDevs: Difference between revisions

From Spring
Jump to navigationJump to search
Line 7: Line 7:
==Spring 86.0, 87.0==
==Spring 86.0, 87.0==
{{forumlink|topic=27749|title=movedefs: depthmod is now a subtable.}}
{{forumlink|topic=27749|title=movedefs: depthmod is now a subtable.}}
RenderType has apparently been removed from the engine. Use correct WeaponType.
RenderType has apparently been removed from the engine. Use correct WeaponType.



Revision as of 09:33, 13 March 2012

About this page

This page holds informations about engine changes that are relevant to game/map makers. The idea is to replace the "make your game ready for next release"-threads with a wiki page because unlike a forumpost, everybody can edit this. So if you find a thread (or mantis post etc) that explains a fix, please add it here. Back-link to forum. Use for bumping.

Spring 86.0, 87.0

movedefs: depthmod is now a subtable.

RenderType has apparently been removed from the engine. Use correct WeaponType.

Spring 0.83, 84.0, 85.0

Make your game ready for the next release! instant infolog.txt

Changing of unit's max velocity is no longer possible Announcement: game end condition moved to Lua Announcement: gui_buildspacing & minimap_startbox removed (0.83) To Game-Devs: The "n" entry in array-like tables was removed