Download Systems: Difference between revisions

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Flozi (talk | contribs)
m 1cat
Knorke (talk | contribs)
→clients/implementations: rapid&alphalobby no longer maintained
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*[[Lobby_Development#SpringLobby | Springlobby]] (c++, cross-platform)
*[[Lobby_Development#SpringLobby | Springlobby]] (c++, cross-platform)
*[[Lobby_Development#TASClient | TASclient]] (delphi, win32 only)
*[[Lobby_Development#TASClient | TASclient]] (delphi, win32 only)
*[[Lobby_Development#Alphalobby | AlphaLobby]] (c, win32 only)
*[https://github.com/tvo/rapid/ Rapid] (python, cross-platform)
*[[pr-downloader]] (c++, cross-platform)
*[[pr-downloader]] (c++, cross-platform)
*<strike>[[Lobby_Development#Alphalobby | AlphaLobby]] (c, win32 only)</strike> - no longer maintained
*<strike>[https://github.com/tvo/rapid/ Rapid] (python, cross-platform)</strike> - no longer maintained


[[Category: Download_Systems]]
[[Category: Download_Systems]]

Revision as of 15:32, 24 October 2013

There are curently three systems for spring content files:

  • rapid is currently for games only (rsync like)
  • upq allows to search for games maps and engine
  • plasma allows to search for games and maps

These systems allow to automaticly download files.

clients/implementations