AI:AAI: Difference between revisions
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'''AAI''' is beeing developed by [[User:Submarine|Submarine]]. It it stable and supports | '''AAI''' is beeing developed by [[User:Submarine|Submarine]]. It it stable and supports most popular [[mods]] (e.g. AA, TA:WD, XTA, SWTA and TLL). | ||
AAI is the only [[AI]] that does not use predefined [[buildscripts]] or [[unit weight]]s but learns about the combat skills of the different units. It also places its defences according to where it has been attacked. | AAI is the only [[AI]] that does not use predefined [[buildscripts]] or [[unit weight]]s but learns about the combat skills of the different units. It also places its defences according to where it has been attacked. | ||
Revision as of 18:18, 24 January 2006
AAI is beeing developed by Submarine. It it stable and supports most popular mods (e.g. AA, TA:WD, XTA, SWTA and TLL).
AAI is the only AI that does not use predefined buildscripts or unit weights but learns about the combat skills of the different units. It also places its defences according to where it has been attacked.
AAI sometimes uses air units to support ground units in combat against strong units/defences.
Naval units will be added in the future.