AI:AAI: Difference between revisions
From Spring
Jump to navigationJump to search
No edit summary |
No edit summary |
||
| Line 10: | Line 10: | ||
* [http://taspring.clan-sy.com/phpbb/viewtopic.php?t=3243 AI -> "Testing AAI"] | * [http://taspring.clan-sy.com/phpbb/viewtopic.php?t=3243 AI -> "Testing AAI"] | ||
* [http://taspring.clan-sy.com/phpbb/viewtopic.php?t=3195 AI -> "AI v0.3"] | * [http://taspring.clan-sy.com/phpbb/viewtopic.php?t=3195 AI -> "AI v0.3"] | ||
* [http://taspring.clan-sy.com/phpbb/viewtopic.php?p=51226 AI -> "AI v0.42"] | |||
[[Category:AI]] | [[Category:AI]] | ||
Revision as of 21:24, 17 January 2006
AAI is beeing developed by Submarine. It it stable and supports all popular mods.
AAI is the only AI that does not use predefined buildscripts or unit weights but learns about the combat skills of the different units. It also places its defences according to where it has been attacked.
AAI sometimes uses air units to support ground units in combat against strong units/defences.
Naval units will be added in the future.