Balanced Annihilation: Difference between revisions
From Spring
Jump to navigationJump to search
m →Links |
m →Links |
||
| Line 5: | Line 5: | ||
===Links=== | ===Links=== | ||
* [https://balancedannihilation.com/ BA | * [https://balancedannihilation.com/ BA website] | ||
* [https://www.reddit.com/r/BalancedAnnihilation/ r/BalancedAnnihilation reddit] | |||
* [https://springrts.com/phpbb/viewforum.php?f=44 BA subforum] | * [https://springrts.com/phpbb/viewforum.php?f=44 BA subforum] | ||
* [https://github.com/Balanced-Annihilation/Balanced-Annihilation Game Source Repository] | * [https://github.com/Balanced-Annihilation/Balanced-Annihilation Game Source Repository] | ||
Revision as of 17:23, 20 July 2020
Links
Overview
Balanced Annihilation was the long-term most popular game based at the Spring engine. It's based at three basic principles:
- Refined Original Total Annihilation: BA's lineage traces back to fan mods of the original Total Annihilation. It feels similar, and play is more balanced for diverse multiplayer strategies.
- Stable gameplay: Balanced Annihilation has matured through several years of playtesting. New versions don't drastically alter the gameplay.
- Balance: Every unit has a role, and no unit has every role. Very few units get truly obsolete as a game progresses. The ideal state is to have no obsolete units at all.
History
Balanced Annihilation mod started as a fork of Absolute Annihilation 2.23 in the end of 2006. The community split in 2019 and shortly afterwards Floris (2016-19) resigned as maintainer. The previous maintainers, who shouldn't be forgotten, were
- [teh]Decay (2016)
- Silentwings (2012-16)
- Beherith (2011-12)
- Niobium (2011)
- TheFatController (2010-11)
- NOiZE. (2006-11)
The github repository that remains is owned by ShoX.
Legal
Parts of this mod originate from non-free sources. However, there is an ongoing attempt to find and replace units' models with free ones. BA Reloaded
