Balanced Annihilation: Difference between revisions
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[[category:Games]][[category:Balanced Annihilation]] | [[category:Games]][[category:Balanced Annihilation]] | ||
'''[[Games|<--Back to Games]]''' | '''[[Games|<--Back to Games]]''' | ||
[[Image:BA.gif|very epic tmp img of BA]] | |||
===Links=== | |||
''' | **'''[http://springrts.com/phpbb/viewforum.php?f=44 Latest downloads & BA forum]''' | ||
===Overview=== | ===Overview=== | ||
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* '''Refined [[OTA | Original Total Annihilation]]:''' BA's lineage traces back to fan mods of the original Total Annihilation. It feels similar, and play is ''more balanced'' for diverse multiplayer strategies. | * '''Refined [[OTA | Original Total Annihilation]]:''' BA's lineage traces back to fan mods of the original Total Annihilation. It feels similar, and play is ''more balanced'' for diverse multiplayer strategies. | ||
* '''Stable gameplay:''' Balanced Annihilation has <i>matured</i> through several years of playtesting. New versions don't drastically alter the gameplay | * '''Stable gameplay:''' Balanced Annihilation has <i>matured</i> through several years of playtesting. New versions don't drastically alter the gameplay. | ||
* '''Balance:''' Every unit has a role, and no unit has every role. Very few units get truly obsolete as a game progresses. The ideal state is to have no obsolete units at all. | * '''Balance:''' Every unit has a role, and no unit has every role. Very few units get truly obsolete as a game progresses. The ideal state is to have no obsolete units at all. | ||
===History=== | ===History=== | ||
Balanced Annihilation mod started as a fork of [[Absolute Annihilation]] 2.23 in the end of 2006. | Balanced Annihilation mod started as a fork of [[Absolute Annihilation]] 2.23 in the end of 2006. [http://springrts.com/phpbb/memberlist.php?mode=viewprofile&u=5958 Beherith] & [http://springrts.com/phpbb/memberlist.php?mode=viewprofile&u=7229 Silentwings] are the current BA maintainers. The previous maintainers, who shouldn't be forgotten, were [http://springrts.com/phpbb/memberlist.php?mode=viewprofile&u=7403 Niobium], [http://springrts.com/phpbb/memberlist.php?mode=viewprofile&u=4460 TheFatController] and [http://springrts.com/phpbb/memberlist.php?mode=viewprofile&u=326 NOiZE]. | ||
===Legal=== | ===Legal=== | ||
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See the forum discussion as: [http://springrts.com/phpbb/viewtopic.php?f=44&t=22234 BA Reloaded] | See the forum discussion as: [http://springrts.com/phpbb/viewtopic.php?f=44&t=22234 BA Reloaded] | ||
'''[[Games|<--Back to Games]]''' | '''[[Games|<--Back to Games]]''' | ||
Revision as of 12:20, 5 May 2014
Links
Overview
Balanced Annihilation is the long-term most popular game based at the Spring engine. It's based at three basic principles:
- Refined Original Total Annihilation: BA's lineage traces back to fan mods of the original Total Annihilation. It feels similar, and play is more balanced for diverse multiplayer strategies.
- Stable gameplay: Balanced Annihilation has matured through several years of playtesting. New versions don't drastically alter the gameplay.
- Balance: Every unit has a role, and no unit has every role. Very few units get truly obsolete as a game progresses. The ideal state is to have no obsolete units at all.
History
Balanced Annihilation mod started as a fork of Absolute Annihilation 2.23 in the end of 2006. Beherith & Silentwings are the current BA maintainers. The previous maintainers, who shouldn't be forgotten, were Niobium, TheFatController and NOiZE.
Legal
Parts of this mod originate from non-free sources. However, there is an ongoing attempt to find and replace units' models with free ones.
See the forum discussion as: BA Reloaded
