Category:Lua: Difference between revisions

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<center>'''Lua Interfaces'''</center>
<center>'''Lua Interfaces'''</center>
<center>
<center>
{| border="2" cellpadding="4" cellspacing="0" style="margin: 1em 1em 1em; background: #f9f9f9; border: 1px #aaa solid; border-collapse: collapse;"
{| border="2" cellpadding="4" cellspacing="0" style="margin: 1em 1em 1em; background: #555570; border: 1px #aaa solid; border-collapse: collapse;"
! bgcolor="#F0F0F0" |
! bgcolor="#555570" |
! align="center" bgcolor="#F0F0F0"| LuaUI
! align="center" bgcolor="#555570"| LuaUI
! align="center" bgcolor="#F0F0F0"| LuaRules<br><font style="font-size:80%">(unsynced)</font>
! align="center" bgcolor="#555570"| LuaRules<br><font style="font-size:80%">(unsynced)</font>
! align="center" bgcolor="#F0F0F0"| LuaRules<br><font style="font-size:80%">(synced)</font>
! align="center" bgcolor="#555570"| LuaRules<br><font style="font-size:80%">(synced)</font>
|-
|-
| align="left"  bgcolor="#F0F0F0" | [[Lua_ConstGame]]
| align="left"  bgcolor="#555570" | [[Lua_ConstGame]]
| align="center"| +
| align="center"| +
| align="center"| +
| align="center"| +
| align="center"| +
| align="center"| +
|-
|-
| align="left"  bgcolor="#F0F0F0" | [[Lua_UnitDefs]]
| align="left"  bgcolor="#555570" | [[Lua_UnitDefs]]
| align="center"| +
| align="center"| +
| align="center"| +
| align="center"| +
| align="center"| +
| align="center"| +
|-
|-
| align="left"  bgcolor="#F0F0F0" | [[Lua_WeaponDefs]]
| align="left"  bgcolor="#555570" | [[Lua_WeaponDefs]]
| align="center"| +
| align="center"| +
| align="center"| +
| align="center"| +
| align="center"| +
| align="center"| +
|-
|-
| align="left"  bgcolor="#F0F0F0" | [[Lua_FeatureDefs]]
| align="left"  bgcolor="#555570" | [[Lua_FeatureDefs]]
| align="center"| +
| align="center"| +
| align="center"| +
| align="center"| +
Line 28: Line 28:


|-
|-
| align="left"  bgcolor="#F0F0F0" | [[Lua_CMDs]]
| align="left"  bgcolor="#555570" | [[Lua_CMDs]]
| align="center"| +
| align="center"| +
| align="center"| +
| align="center"| +
Line 34: Line 34:


|-
|-
| align="left"  bgcolor="#F0F0F0" | [[Lua_UnsyncedRead]]
| align="left"  bgcolor="#555570" | [[Lua_UnsyncedRead]]
| align="center"| +
| align="center"| +
| align="center"| +
| align="center"| +
| align="center"| -
| align="center"| -
|-
|-
| align="left"  bgcolor="#F0F0F0" | [[Lua_UnsyncedCtrl]]
| align="left"  bgcolor="#555570" | [[Lua_UnsyncedCtrl]]
| align="center"| +
| align="center"| +
| align="center"| +
| align="center"| +
| align="center"| +
| align="center"| +
|-
|-
| align="left"  bgcolor="#F0F0F0" | [[Lua_SyncedRead]]
| align="left"  bgcolor="#555570" | [[Lua_SyncedRead]]
| align="center"| +**
| align="center"| +**
| align="center"| +
| align="center"| +
| align="center"| +
| align="center"| +
|-
|-
| align="left"  bgcolor="#F0F0F0" | [[Lua_SyncedCtrl]]
| align="left"  bgcolor="#555570" | [[Lua_SyncedCtrl]]
| align="center"| -
| align="center"| -
| align="center"| -
| align="center"| -
| align="center"| +
| align="center"| +
|-
|-
| align="left"  bgcolor="#F0F0F0" | [[Lua_MoveCtrl]]
| align="left"  bgcolor="#555570" | [[Lua_MoveCtrl]]
| align="center"| -
| align="center"| -
| align="center"| -
| align="center"| -
| align="center"| +
| align="center"| +
|-
|-
| align="left"  bgcolor="#F0F0F0" | [[Lua_PathFinder]]
| align="left"  bgcolor="#555570" | [[Lua_PathFinder]]
| align="center"| +
| align="center"| +
| align="center"| +
| align="center"| +
| align="center"| +
| align="center"| +
|-
|-
| align="left"  bgcolor="#F0F0F0" | [[Lua_OpenGL_Api]]
| align="left"  bgcolor="#555570" | [[Lua_OpenGL_Api]]
| align="center"| +
| align="center"| +
| align="center"| +
| align="center"| +
| align="center"| -
| align="center"| -
|-
|-
| align="left"  bgcolor="#F0F0F0" | [[Lua_GLSL_Api]]
| align="left"  bgcolor="#555570" | [[Lua_GLSL_Api]]
| align="center"| +
| align="center"| +
| align="center"| +
| align="center"| +
| align="center"| -
| align="center"| -
|-
|-
| align="left"  bgcolor="#F0F0F0" | [[Lua_FBO_and_RBO]]
| align="left"  bgcolor="#555570" | [[Lua_FBO_and_RBO]]
| align="center"| +
| align="center"| +
| align="center"| +
| align="center"| +
| align="center"| -
| align="center"| -
|-
|-
| align="left"  bgcolor="#F0F0F0" | [[Lua_UnitRendering ]]
| align="left"  bgcolor="#555570" | [[Lua_UnitRendering ]]
| align="center"| -
| align="center"| -
| align="center"| +
| align="center"| +
| align="center"| -
| align="center"| -
|-
|-
| align="left"  bgcolor="#F0F0F0" | [[Lua_ConstGL]]
| align="left"  bgcolor="#555570" | [[Lua_ConstGL]]
| align="center"| +
| align="center"| +
| align="center"| +
| align="center"| +
| align="center"| -
| align="center"| -
|-
|-
| align="left"  bgcolor="#F0F0F0" | [[Lua_VFS]]
| align="left"  bgcolor="#555570" | [[Lua_VFS]]
| align="center"| +
| align="center"| +
| align="center"| +
| align="center"| +
| align="center"| +*
| align="center"| +*
|-
|-
| align="left"  bgcolor="#F0F0F0" | [[Lua_Scream]]
| align="left"  bgcolor="#555570" | [[Lua_Scream]]
| align="center"| +
| align="center"| +
| align="center"| +
| align="center"| +
| align="center"| -
| align="center"| -
|-
|-
| align="left"  bgcolor="#F0F0F0" | [[Lua_BitOps]]
| align="left"  bgcolor="#555570" | [[Lua_BitOps]]
| align="center"| +
| align="center"| +
| align="center"| +
| align="center"| +
Line 107: Line 107:


<center>
<center>
{| border="2" cellpadding="4" cellspacing="0" style="margin: 1em 1em 1em; background: #f9f9f9; border: 1px #aaa solid; border-collapse: collapse;"
{| border="2" cellpadding="4" cellspacing="0" style="margin: 1em 1em 1em; background: #555570; border: 1px #aaa solid; border-collapse: collapse;"
|-
|-
| align="center"  bgcolor="#F0F0F0" | *
| align="center"  bgcolor="#555570" | *
| align="left"| only VFS.ZIP_ONLY
| align="left"| only VFS.ZIP_ONLY
|-
|-
| align="center"  bgcolor="#F0F0F0" | **
| align="center"  bgcolor="#555570" | **
| align="left"| with special LOS handling and decoy unit handling
| align="left"| with special LOS handling and decoy unit handling
|}
|}
</center>
</center>

Revision as of 02:55, 14 November 2008

Lua Interfaces
LuaUI LuaRules
(unsynced)
LuaRules
(synced)
Lua_ConstGame + + +
Lua_UnitDefs + + +
Lua_WeaponDefs + + +
Lua_FeatureDefs + + +
Lua_CMDs + + +
Lua_UnsyncedRead + + -
Lua_UnsyncedCtrl + + +
Lua_SyncedRead +** + +
Lua_SyncedCtrl - - +
Lua_MoveCtrl - - +
Lua_PathFinder + + +
Lua_OpenGL_Api + + -
Lua_GLSL_Api + + -
Lua_FBO_and_RBO + + -
Lua_UnitRendering - + -
Lua_ConstGL + + -
Lua_VFS + + +*
Lua_Scream + + -
Lua_BitOps + + +
* only VFS.ZIP_ONLY
** with special LOS handling and decoy unit handling