Template:LuaInterfaces: Difference between revisions
From Spring
Jump to navigationJump to search
No edit summary |
No edit summary |
||
| Line 2: | Line 2: | ||
[[Lua_UnitDefs]]<br> | [[Lua_UnitDefs]]<br> | ||
[[Lua_WeaponDefs]]<br> | [[Lua_WeaponDefs]]<br> | ||
[[Lua_FeatureDefs]]<br> | |||
[[Lua_SyncedCtrl]] (used by luaGadgets and in parts by luaUI)<br> | [[Lua_SyncedCtrl]] (used by luaGadgets and in parts by luaUI)<br> | ||
[[Lua_SyncedRead]]<br> | [[Lua_SyncedRead]]<br> | ||
Revision as of 23:31, 29 September 2007
Lua_ConstGame (holds game relevant constants & variables)
Lua_UnitDefs
Lua_WeaponDefs
Lua_FeatureDefs
Lua_SyncedCtrl (used by luaGadgets and in parts by luaUI)
Lua_SyncedRead
Lua_UnsyncedCtrl
Lua_UnsyncedRead
Lua_CMDs (documents all CMDs and CMDTYPEs)
Lua_OpenGL_Api
Lua_GLSL_Api
Lua_ConstGL
Lua_MoveCtrl (changes the physics of single units)
Lua_VFS (used to access files in the virtual filesystem, e.g. modfiles)