User:Enetheru/mapping2: Difference between revisions

From Spring
Jump to navigationJump to search
m Added link to already good sky box explanation.
mNo edit summary
Line 21: Line 21:
* [[Enetheru:Mapping:Wind|Wind]]
* [[Enetheru:Mapping:Wind|Wind]]
* [[Enetheru:Mapping:Sun|Sun]]
* [[Enetheru:Mapping:Sun|Sun]]
* [[Enetheru:Mapping:Illumination|Map Lighting]]
* [[Enetheru:Mapping:Grass|Grass]]
* [[Enetheru:Mapping:Features|Features]]
* [[Enetheru:Mapping:Features|Features]]
* [[Skyboxcreation|Sky Box]]
* [[Skyboxcreation|Sky Box]]
Line 38: Line 38:
* Sandy Dunes
* Sandy Dunes
* Snow
* Snow
* [[Enetheru:Mapping:Illumination|Map Lighting]]


= Tools =
= Tools =

Revision as of 03:01, 24 May 2012

Getting Started

kick start

Map Feature Specifications

These arent tutorials but rather technical documentation for the features, Its Implementation and Flexibility/Limitations, and discussion with pro's and cons for how to implement them.

Howto's

how to create a specific type of map for game types, or emotional content

Tools

SpringMapEdit

ImageMagick

MapConv

MapConvNG

  • Optimisation

GIMP

Blender

Typical frustrations

Blender

  • Blender will crash when you run out of ram, either reduce the complexity of what you are doing or upgrade hardware.

GIMP

  • Dealing with alpha channels