Talk:Lua MoveCtrl: Difference between revisions

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ask for calrification of ingame modification of unitdef
 
Knorke (talk | contribs)
m wiki, forum of the damned
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so is the same synthax than groundmovectrl ?
so is the same synthax than groundmovectrl ?
---
see Spring.SetUnitSensorRadius on http://springrts.com/wiki/Lua_SyncedCtrl

Revision as of 16:26, 9 November 2012

  • this page need comment & exemple :

i reached to change ingame turnrate but how i must change radar sonar los ?

is that :

Tags

Spring.MoveCtrl.SetTag

( number unitID, number tag ) -> nil

Spring.MoveCtrl.GetTag

( number unitID ) -> nil

so is the same synthax than groundmovectrl ?

--- see Spring.SetUnitSensorRadius on http://springrts.com/wiki/Lua_SyncedCtrl