Talk:Lua MoveCtrl: Difference between revisions
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ask for calrification of ingame modification of unitdef |
m wiki, forum of the damned |
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so is the same synthax than groundmovectrl ? | so is the same synthax than groundmovectrl ? | ||
--- | |||
see Spring.SetUnitSensorRadius on http://springrts.com/wiki/Lua_SyncedCtrl | |||
Revision as of 16:26, 9 November 2012
- this page need comment & exemple :
i reached to change ingame turnrate but how i must change radar sonar los ?
is that :
Tags
Spring.MoveCtrl.SetTag
( number unitID, number tag ) -> nil
Spring.MoveCtrl.GetTag
( number unitID ) -> nil
so is the same synthax than groundmovectrl ?
--- see Spring.SetUnitSensorRadius on http://springrts.com/wiki/Lua_SyncedCtrl