XTA: Difference between revisions
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XTA Development discussion now takes place at the [http://spaz.wolfgame.org/forum/ XTA forums]. | XTA Development discussion now takes place at the [http://spaz.wolfgame.org/forum/ XTA forums]. | ||
==What makes XTA Special, Unique | ==What makes XTA Special, Unique | ||
Revision as of 17:54, 18 April 2007
History
XTA was a balance mod for TA, developed by the SY clan. Its latest TA version is 0.95.
For spring, it was the first mod available, the first that was ported and is what comes with the installation of the Spring engine ready to play.
This is the current XTA thread. You will be able to read on the latest plans of XTA here and contribute your own ideas on the mod itself.
XTA was maintained by people from the SY clan.
Status
Development of this mod is now made by various XTA enthusiasts, the balance is near the last version made by the SY's, with some changes, as well as new build pictures, higher quality models and effects.
Newer versions will continue to be released to incorporate more detailed visual effects/or models as the spring engine develops.
There is a new functional unit guide should you wish to consult for costs buildtree etc. To view the unit guide please follow this link: Unit Guide
XTA Development discussion now takes place at the XTA forums.
==What makes XTA Special, Unique