Upspring: Difference between revisions
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added "Texture assigment not saved" |
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* [http://answers.springlobby.info/questions/690/why-does-upspring-mirror-my-model-when-i-import|Why does upspring mirror my model when I import?] | * [http://answers.springlobby.info/questions/690/why-does-upspring-mirror-my-model-when-i-import|Why does upspring mirror my model when I import?] | ||
* [http://answers.springlobby.info/questions/398/upspring-how-to-set-piece-origin|upspring how to set piece origin] | * [http://answers.springlobby.info/questions/398/upspring-how-to-set-piece-origin|upspring how to set piece origin] | ||
=== Texture assigment not saved / models crash the engine === | |||
After loading a .s3o model, Upspring does not automagically reassign its texture. | |||
Thus when you load and save a model, it will have no assigned texture. This can crash the engine. | |||
Solution: | |||
* reassign the texture every time you edit your .s3o files. | |||
or | |||
* Open views.cfg and edit the ''springTexDir'' entry to point to the unittextures path of your mod | |||
==Tutorials== | ==Tutorials== | ||
Revision as of 11:07, 6 October 2012

Upspring
Upspring is a Model Converter/Editor for the Spring RTS Engine.
supported formats:
Download
Win32 installer:
Source Code:
Common Issues
Texture assigment not saved / models crash the engine
After loading a .s3o model, Upspring does not automagically reassign its texture. Thus when you load and save a model, it will have no assigned texture. This can crash the engine.
Solution:
- reassign the texture every time you edit your .s3o files.
or
- Open views.cfg and edit the springTexDir entry to point to the unittextures path of your mod