Animation-CobCallins: Difference between revisions
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Evil4Zerggin (talk | contribs) New page: ==Source== Callins are listed near the end of this file: https://spring.clan-sy.com/svn/spring/trunk/rts/Sim/Units/COB/CobFile.cpp |
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Callins are listed near the end of this file: https://spring.clan-sy.com/svn/spring/trunk/rts/Sim/Units/COB/CobFile.cpp | Callins are listed near the end of this file: https://spring.clan-sy.com/svn/spring/trunk/rts/Sim/Units/COB/CobFile.cpp | ||
==Callins== | |||
===General=== | |||
====Create()==== | |||
Called when the unit is created (''not'' finished''). | |||
==Movement== | |||
===StartMoving()=== | |||
Called when the unit starts moving. This includes rotation, so don't be surprised if this sometimes gets called when a unit starts aiming at a target. | |||
===StopMoving()=== | |||
Called when the unit stops moving. | |||
Revision as of 21:11, 27 May 2008
Source
Callins are listed near the end of this file: https://spring.clan-sy.com/svn/spring/trunk/rts/Sim/Units/COB/CobFile.cpp
Callins
General
Create()
Called when the unit is created (not finished).
Movement
StartMoving()
Called when the unit starts moving. This includes rotation, so don't be surprised if this sometimes gets called when a unit starts aiming at a target.
StopMoving()
Called when the unit stops moving.