Tutorial:CompleteMapMaking(Wannes): Difference between revisions
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== Things You need: == | == Things You need: == | ||
An Image editing Program | An Image editing Program like photoshop (which I will use in the rest of this tutorial), Paintshop Pro, . . . | ||
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== The Parts of the Map == | == The Parts of the Map == | ||
each map contains 4 parts (3 parts on the normal mapconv) | |||
== The texture Map: == | |||
This defines how the terrain for your map will look. | |||
Revision as of 10:43, 26 October 2005
== Complete Map Makign tutorial == by Wannes
Hello everyone,
In this tutorial i'm gonna try to learn you everything you need to knwo to make your first decent map.
First i want to thank Maelstorm and aGorm for their tutorials, they learned me alot.
Things You need:
An Image editing Program like photoshop (which I will use in the rest of this tutorial), Paintshop Pro, . . .
Mapconv: This is the program that converts the Bitmap files you will be making into somethign that spring can use (meanign a .smf and .smt file)
This program comes in 2 versions, Mothers mapconv and the "normal" one
In the rest of this tutorial I will be using mothers Mapconv
Map creation tools (optional): These programs help you makign heightmaps, generate heightmaps, and apply textures to them. examples are: Terragen (Mars was made with the random terrain function in terragen by SJ), L3DT, World Machine.
- -add links later-*
If you are plannign to make big maps 16x16 and more you really need a good cpu and alot of memory and HD space. Especially when you are going to make everything in Photoshop.
The Parts of the Map
each map contains 4 parts (3 parts on the normal mapconv)
The texture Map:
This defines how the terrain for your map will look.