Air Domination: Difference between revisions
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Alternatively, build up a tremendous force of the cheapest effective air units for a task and mass your targets, using shock and awe to augment your activities. | Alternatively, build up a tremendous force of the cheapest effective air units for a task and mass your targets, using shock and awe to augment your activities. | ||
''' [[Strategy_and_Tactics|<- Back to Strategy and Tactics page]]''' | |||
[[category:Strategy]] | [[category:Strategy]] | ||
Revision as of 18:27, 22 September 2006
Air Domination is an tactic best employed on maps with little land or large areas on which land units cannot act. It's simple - build an attack group of aircraft suitable for taking out your targets, and support with units that minimize the weakness of air.
Alternatively, build up a tremendous force of the cheapest effective air units for a task and mass your targets, using shock and awe to augment your activities.