Springsettings.cfg: Difference between revisions

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=Available Options=
=Available Options=
{{HeaderNotice|(last update: 95.0)}}
{{HeaderNotice|(last update: 96.0)}}
<center><span class=warning>'''THIS SECTION IS AUTOMATICALLY GENERATED! DON'T EDIT IT!'''</span></center>
<center><span class=warning>'''THIS SECTION IS AUTOMATICALLY GENERATED! DON'T EDIT IT!'''</span></center>
{{ConfigValue |name=3DTrees|type=bool|defvalue=true|safevalue=false |description=Defines whether or not the trees generated by the engine (Default trees) will be shown as 3d or as cross sectioned ( + ) flat sides. }}
{{ConfigValue |name=3DTrees|type=bool|defvalue=true|safevalue=false |description=Defines whether or not the trees generated by the engine (Default trees) will be shown as 3d or as cross sectioned ( + ) flat sides. }}
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{{ConfigValue |name=AdvSky|type=bool|defvalue=false|safevalue= |description=Enables High Resolution Clouds. }}
{{ConfigValue |name=AdvSky|type=bool|defvalue=false|safevalue= |description=Enables High Resolution Clouds. }}
{{ConfigValue |name=AdvUnitShading|type=bool|defvalue=true|safevalue=false |description=Determines whether specular highlights and other lighting effects are rendered for units. }}
{{ConfigValue |name=AdvUnitShading|type=bool|defvalue=true|safevalue=false |description=Determines whether specular highlights and other lighting effects are rendered for units. }}
{{ConfigValue |name=AllowDeferredMapRendering|type=bool|defvalue=true|safevalue=false |description=[https://github.com/spring/spring/blob/develop/rts/Map/SMF/SMFGroundDrawer.cpp#L34 source pos] }}
{{ConfigValue |name=AllowDeferredMapRendering|type=bool|defvalue=false|safevalue=false |description=[https://github.com/spring/spring/blob/develop/rts/Map/SMF/SMFGroundDrawer.cpp#L34 source pos] }}
{{ConfigValue |name=AllowDeferredModelRendering|type=bool|defvalue=true|safevalue=false |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/UnitDrawer.cpp#L82 source pos] }}
{{ConfigValue |name=AllowDeferredModelRendering|type=bool|defvalue=false|safevalue=false |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/UnitDrawer.cpp#L82 source pos] }}
{{ConfigValue |name=AtiHacks|type=int|defvalue=-1|minvalue=-1|maxvalue=1|safevalue= |description=Enables graphics drivers workarounds for users with ATI video cards.
{{ConfigValue |name=AtiHacks|type=int|defvalue=-1|minvalue=-1|maxvalue=1|safevalue= |description=Enables graphics drivers workarounds for users with ATI video cards.
  -1:=runtime detect, 0:=off, 1:=on }}
  -1:=runtime detect, 0:=off, 1:=on }}
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{{ConfigValue |name=AutoAddBuiltUnitsToFactoryGroup|type=bool|defvalue=false|safevalue= |description=Controls whether or not units built by factories will inherit that factory's unit group. }}
{{ConfigValue |name=AutoAddBuiltUnitsToFactoryGroup|type=bool|defvalue=false|safevalue= |description=Controls whether or not units built by factories will inherit that factory's unit group. }}
{{ConfigValue |name=AutoAddBuiltUnitsToSelectedGroup|type=bool|defvalue=false|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/SelectedUnitsHandler.cpp#L50 source pos] }}
{{ConfigValue |name=AutoAddBuiltUnitsToSelectedGroup|type=bool|defvalue=false|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/SelectedUnitsHandler.cpp#L50 source pos] }}
{{ConfigValue |name=AutohostIP|type=string|defvalue="127.0.0.1"|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Net/GameServer.cpp#L84 source pos] }}
{{ConfigValue |name=AutohostIP|type=string|defvalue="127.0.0.1"|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Net/GameServer.cpp#L87 source pos] }}
{{ConfigValue |name=AutohostPort|type=int|defvalue=0|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Net/GameServer.cpp#L74 source pos] }}
{{ConfigValue |name=AutohostPort|type=int|defvalue=0|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Net/GameServer.cpp#L73 source pos] }}
{{ConfigValue |name=BuildIconsFirst|type=bool|defvalue=false|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/SelectedUnitsHandler.cpp#L48 source pos] }}
{{ConfigValue |name=BuildIconsFirst|type=bool|defvalue=false|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/SelectedUnitsHandler.cpp#L48 source pos] }}
{{ConfigValue |name=BumpWaterAnisotropy|type=float|defvalue=0|minvalue=0|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/Env/BumpWater.cpp#L49 source pos] }}
{{ConfigValue |name=BumpWaterAnisotropy|type=float|defvalue=0|minvalue=0|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/Env/BumpWater.cpp#L49 source pos] }}
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{{ConfigValue |name=BumpWaterUseDepthTexture|type=bool|defvalue=true|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/Env/BumpWater.cpp#L50 source pos] }}
{{ConfigValue |name=BumpWaterUseDepthTexture|type=bool|defvalue=true|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/Env/BumpWater.cpp#L50 source pos] }}
{{ConfigValue |name=BumpWaterUseUniforms|type=bool|defvalue=false|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/Env/BumpWater.cpp#L56 source pos] }}
{{ConfigValue |name=BumpWaterUseUniforms|type=bool|defvalue=false|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/Env/BumpWater.cpp#L56 source pos] }}
{{ConfigValue |name=BypassScriptPasswordCheck|type=bool|defvalue=false|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Net/GameServer.cpp#L77 source pos] }}
{{ConfigValue |name=BypassScriptPasswordCheck|type=bool|defvalue=false|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Net/GameServer.cpp#L76 source pos] }}
{{ConfigValue |name=CamFreeAngVelTime|type=float|defvalue=1|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/Camera/FreeController.cpp#L28 source pos] }}
{{ConfigValue |name=CamFreeAngVelTime|type=float|defvalue=1|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/Camera/FreeController.cpp#L28 source pos] }}
{{ConfigValue |name=CamFreeAutoTilt|type=float|defvalue=150|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/Camera/FreeController.cpp#L26 source pos] }}
{{ConfigValue |name=CamFreeAutoTilt|type=float|defvalue=150|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/Camera/FreeController.cpp#L26 source pos] }}
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The sun will always stay above {{taglink|DynamicSunMinElevation}} }}
The sun will always stay above {{taglink|DynamicSunMinElevation}} }}
{{ConfigValue |name=DynamicSunMinElevation|type=float|defvalue=0.1|safevalue= |description=Sets the minimum elevation of the dynamic sun. If less than 0.0, the sun can disappear under the map completely as it moves. }}
{{ConfigValue |name=DynamicSunMinElevation|type=float|defvalue=0.1|safevalue= |description=Sets the minimum elevation of the dynamic sun. If less than 0.0, the sun can disappear under the map completely as it moves. }}
{{ConfigValue |name=EnableDrawCallIns|type=bool|defvalue=true|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/System/GlobalConfig.cpp#L59 source pos] }}
{{ConfigValue |name=EnableDrawCallIns|type=bool|defvalue=true|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/System/GlobalConfig.cpp#L63 source pos] }}
{{ConfigValue |name=EnableUnsafeAndBrokenMT|type=bool|defvalue=false|safevalue= |description=Enable unsafe MT modes (very likely to cause crashes / hangs / graphical errors) }}
{{ConfigValue |name=EnableUnsafeAndBrokenMT|type=bool|defvalue=false|safevalue= |description=Enable unsafe MT modes (very likely to cause crashes / hangs / graphical errors) }}
{{ConfigValue |name=ExtraTextureUpdateRate|type=int|defvalue=45|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Map/BaseGroundDrawer.cpp#L26 source pos] }}
{{ConfigValue |name=ExtraTextureUpdateRate|type=int|defvalue=45|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Map/BaseGroundDrawer.cpp#L26 source pos] }}
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{{ConfigValue |name=GroundLODScaleReflection|type=float|defvalue=1|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Map/BaseGroundDrawer.cpp#L22 source pos] }}
{{ConfigValue |name=GroundLODScaleReflection|type=float|defvalue=1|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Map/BaseGroundDrawer.cpp#L22 source pos] }}
{{ConfigValue |name=GroundLODScaleRefraction|type=float|defvalue=1|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Map/BaseGroundDrawer.cpp#L23 source pos] }}
{{ConfigValue |name=GroundLODScaleRefraction|type=float|defvalue=1|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Map/BaseGroundDrawer.cpp#L23 source pos] }}
{{ConfigValue |name=GroundLODScaleUnitReflection|type=float|defvalue=1|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Map/BaseGroundDrawer.cpp#L24 source pos] }}
{{ConfigValue |name=GroundLODScaleTerrainReflection|type=float|defvalue=1|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Map/BaseGroundDrawer.cpp#L24 source pos] }}
{{ConfigValue |name=GroundNormalTextureHighPrecision|type=bool|defvalue=false|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Map/SMF/SMFReadMap.cpp#L28 source pos] }}
{{ConfigValue |name=GroundNormalTextureHighPrecision|type=bool|defvalue=false|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Map/SMF/SMFReadMap.cpp#L28 source pos] }}
{{ConfigValue |name=GroundScarAlphaFade|type=int|defvalue=0|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/Env/Decals/GroundDecalHandler.cpp#L42 source pos] }}
{{ConfigValue |name=GroundScarAlphaFade|type=int|defvalue=0|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/Env/Decals/GroundDecalHandler.cpp#L42 source pos] }}
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{{ConfigValue |name=InfoMessageTime|type=int|defvalue=400|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/UI/InfoConsole.cpp#L18 source pos] }}
{{ConfigValue |name=InfoMessageTime|type=int|defvalue=400|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/UI/InfoConsole.cpp#L18 source pos] }}
{{ConfigValue |name=InitialNetworkTimeout|type=int|defvalue=30|minvalue=10|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/System/GlobalConfig.cpp#L16 source pos] }}
{{ConfigValue |name=InitialNetworkTimeout|type=int|defvalue=30|minvalue=10|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/System/GlobalConfig.cpp#L16 source pos] }}
{{ConfigValue |name=InputTextGeo|type=string|defvalue=""|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/Game.cpp#L180 source pos] }}
{{ConfigValue |name=InputTextGeo|type=string|defvalue=""|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/Game.cpp#L179 source pos] }}
{{ConfigValue |name=InvertMouse|type=bool|defvalue=false|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/UI/MouseHandler.cpp#L57 source pos] }}
{{ConfigValue |name=InvertMouse|type=bool|defvalue=false|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/UI/MouseHandler.cpp#L57 source pos] }}
{{ConfigValue |name=InvertQueueKey|type=bool|defvalue=false|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/UI/GuiHandler.cpp#L63 source pos] }}
{{ConfigValue |name=InvertQueueKey|type=bool|defvalue=false|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/UI/GuiHandler.cpp#L63 source pos] }}
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{{ConfigValue |name=LogFlush|type=bool|defvalue=true|safevalue= |description=Instantly write to the logfile, use only for debugging as it will cause a slowdown }}
{{ConfigValue |name=LogFlush|type=bool|defvalue=true|safevalue= |description=Instantly write to the logfile, use only for debugging as it will cause a slowdown }}
{{ConfigValue |name=LogSections|type=string|defvalue=""|safevalue= |description=Comma seperated list of enabled logsections, see infolog.txt / console output for possible values }}
{{ConfigValue |name=LogSections|type=string|defvalue=""|safevalue= |description=Comma seperated list of enabled logsections, see infolog.txt / console output for possible values }}
{{ConfigValue |name=LuaModUICtrl|type=bool|defvalue=true|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/Game.cpp#L181 source pos] }}
{{ConfigValue |name=LuaModUICtrl|type=bool|defvalue=true|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/Game.cpp#L180 source pos] }}
{{ConfigValue |name=LuaShaders|type=bool|defvalue=true|safevalue=false |description=[https://github.com/spring/spring/blob/develop/rts/Lua/LuaOpenGL.cpp#L79 source pos] }}
{{ConfigValue |name=LuaShaders|type=bool|defvalue=true|safevalue=false |description=[https://github.com/spring/spring/blob/develop/rts/Lua/LuaOpenGL.cpp#L79 source pos] }}
{{ConfigValue |name=LuaSocketEnabled|type=bool|defvalue=true|safevalue= |description=Enable LuaSocket support, allows a lua-widget to make TCP/UDP Connections }}
{{ConfigValue |name=LuaSocketEnabled|type=bool|defvalue=true|safevalue= |description=Enable LuaSocket support, allows a lua-widget to make TCP/UDP Connections }}
{{ConfigValue |name=LuaWritableConfigFile|type=bool|defvalue=true|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/System/GlobalConfig.cpp#L62 source pos] }}
{{ConfigValue |name=LuaWritableConfigFile|type=bool|defvalue=true|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/System/GlobalConfig.cpp#L61 source pos] }}
{{ConfigValue |name=MTInfoThreshold|type=float|defvalue=1|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/Game.cpp#L177 source pos] }}
{{ConfigValue |name=MapBorder|type=bool|defvalue=true|safevalue= |description=Draws a solid border at the edges of the map. }}
{{ConfigValue |name=MapBorder|type=bool|defvalue=true|safevalue= |description=Draws a solid border at the edges of the map. }}
{{ConfigValue |name=MaxDynamicMapLights|type=int|defvalue=1|minvalue=0|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Map/SMF/SMFGroundDrawer.cpp#L29 source pos] }}
{{ConfigValue |name=MaxDynamicMapLights|type=int|defvalue=1|minvalue=0|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Map/SMF/SMFGroundDrawer.cpp#L29 source pos] }}
{{ConfigValue |name=MaxDynamicModelLights|type=int|defvalue=1|minvalue=0|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/UnitDrawer.cpp#L77 source pos] }}
{{ConfigValue |name=MaxDynamicModelLights|type=int|defvalue=1|minvalue=0|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/UnitDrawer.cpp#L77 source pos] }}
{{ConfigValue |name=MaxLuaGarbageCollectionSteps|type=int|defvalue=10000|minvalue=1|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Lua/LuaHandle.cpp#L2876 source pos] }}
{{ConfigValue |name=MaxLuaGarbageCollectionTime|type=float|defvalue=33.3333|minvalue=1|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Lua/LuaHandle.cpp#L2875 source pos] }}
{{ConfigValue |name=MaxLuaGarbageMemoryFootPrint|type=int|defvalue=64|minvalue=32|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Lua/LuaHandle.cpp#L2877 source pos] }}
{{ConfigValue |name=MaxNanoParticles|type=int|defvalue=2000|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Sim/Projectiles/ProjectileHandler.cpp#L38 source pos] }}
{{ConfigValue |name=MaxNanoParticles|type=int|defvalue=2000|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Sim/Projectiles/ProjectileHandler.cpp#L38 source pos] }}
{{ConfigValue |name=MaxParticles|type=int|defvalue=3000|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Sim/Projectiles/ProjectileHandler.cpp#L37 source pos] }}
{{ConfigValue |name=MaxParticles|type=int|defvalue=3000|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Sim/Projectiles/ProjectileHandler.cpp#L37 source pos] }}
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{{ConfigValue |name=ScreenshotCounter|type=int|defvalue=0|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/Screenshot.cpp#L20 source pos] }}
{{ConfigValue |name=ScreenshotCounter|type=int|defvalue=0|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/Screenshot.cpp#L20 source pos] }}
{{ConfigValue |name=ScrollWheelSpeed|type=float|defvalue=25|minvalue=-255|maxvalue=255|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/UI/MouseHandler.cpp#L60 source pos] }}
{{ConfigValue |name=ScrollWheelSpeed|type=float|defvalue=25|minvalue=-255|maxvalue=255|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/UI/MouseHandler.cpp#L60 source pos] }}
{{ConfigValue |name=ServerRecordDemos|type=bool|defvalue=false|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Net/GameServer.cpp#L82 source pos] }}
{{ConfigValue |name=ServerLogDebugMessages|type=bool|defvalue=false|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Net/GameServer.cpp#L85 source pos] }}
{{ConfigValue |name=ServerLogErrorMessages|type=bool|defvalue=false|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Net/GameServer.cpp#L84 source pos] }}
{{ConfigValue |name=ServerLogInfoMessages|type=bool|defvalue=false|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Net/GameServer.cpp#L83 source pos] }}
{{ConfigValue |name=ServerLogWarnMessages|type=bool|defvalue=false|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Net/GameServer.cpp#L86 source pos] }}
{{ConfigValue |name=ServerRecordDemos|type=bool|defvalue=false|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Net/GameServer.cpp#L81 source pos] }}
{{ConfigValue |name=SetCoreAffinity|type=unsigned|defvalue=0|safevalue=1 |description=Defines a bitmask indicating which CPU cores the main-thread should use. }}
{{ConfigValue |name=SetCoreAffinity|type=unsigned|defvalue=0|safevalue=1 |description=Defines a bitmask indicating which CPU cores the main-thread should use. }}
{{ConfigValue |name=SetCoreAffinitySim|type=unsigned|defvalue=0|safevalue=1 |description=Defines a bitmask indicating which CPU cores the sim-thread should use. }}
{{ConfigValue |name=SetCoreAffinitySim|type=unsigned|defvalue=0|safevalue=1 |description=Defines a bitmask indicating which CPU cores the sim-thread should use. }}
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{{ConfigValue |name=ShowLoadMessages|type=bool|defvalue=true|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/LoadScreen.cpp#L42 source pos] }}
{{ConfigValue |name=ShowLoadMessages|type=bool|defvalue=true|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/LoadScreen.cpp#L42 source pos] }}
{{ConfigValue |name=ShowMTInfo|type=bool|defvalue=true|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/Game.cpp#L176 source pos] }}
{{ConfigValue |name=ShowMTInfo|type=bool|defvalue=true|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/Game.cpp#L176 source pos] }}
{{ConfigValue |name=ShowPlayerInfo|type=int|defvalue=1|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/Game.cpp#L178 source pos] }}
{{ConfigValue |name=ShowPlayerInfo|type=int|defvalue=1|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/Game.cpp#L177 source pos] }}
{{ConfigValue |name=ShowRezBars|type=bool|defvalue=true|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/FeatureDrawer.cpp#L36 source pos] }}
{{ConfigValue |name=ShowRezBars|type=bool|defvalue=true|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/FeatureDrawer.cpp#L36 source pos] }}
{{ConfigValue |name=ShowSpeed|type=bool|defvalue=false|safevalue= |description=Displays current game speed. }}
{{ConfigValue |name=ShowSpeed|type=bool|defvalue=false|safevalue= |description=Displays current game speed. }}
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{{ConfigValue |name=UDPAllowConnect|type=string|defvalue=""|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/lib/luasocket/src/restrictions.cpp#L21 source pos] }}
{{ConfigValue |name=UDPAllowConnect|type=string|defvalue=""|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/lib/luasocket/src/restrictions.cpp#L21 source pos] }}
{{ConfigValue |name=UDPAllowListen|type=string|defvalue=""|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/lib/luasocket/src/restrictions.cpp#L22 source pos] }}
{{ConfigValue |name=UDPAllowListen|type=string|defvalue=""|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/lib/luasocket/src/restrictions.cpp#L22 source pos] }}
{{ConfigValue |name=UDPConnectionLogDebugMessages|type=bool|defvalue=false|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/System/Net/UDPConnection.cpp#L21 source pos] }}
{{ConfigValue |name=UnitIconDist|type=int|defvalue=200|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/UnitDrawer.cpp#L71 source pos] }}
{{ConfigValue |name=UnitIconDist|type=int|defvalue=200|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/UnitDrawer.cpp#L71 source pos] }}
{{ConfigValue |name=UnitLodDist|type=int|defvalue=1000|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/UnitDrawer.cpp#L70 source pos] }}
{{ConfigValue |name=UnitLodDist|type=int|defvalue=1000|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/UnitDrawer.cpp#L70 source pos] }}
Line 273: Line 280:
{{ConfigValue |name=UseEFX|type=bool|defvalue=true|safevalue=false |description=[https://github.com/spring/spring/blob/develop/rts/System/Sound/EFX.cpp#L18 source pos] }}
{{ConfigValue |name=UseEFX|type=bool|defvalue=true|safevalue=false |description=[https://github.com/spring/spring/blob/develop/rts/System/Sound/EFX.cpp#L18 source pos] }}
{{ConfigValue |name=UseHighResTimer|type=bool|defvalue=false|safevalue= |description=On Windows, sets whether Spring will use low- or high-resolution timer functions for tasks like graphical interpolation between game frames. }}
{{ConfigValue |name=UseHighResTimer|type=bool|defvalue=false|safevalue= |description=On Windows, sets whether Spring will use low- or high-resolution timer functions for tasks like graphical interpolation between game frames. }}
{{ConfigValue |name=UseNetMessageSmoothingBuffer|type=bool|defvalue=true|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/System/GlobalConfig.cpp#L59 source pos] }}
{{ConfigValue |name=UsePBO|type=bool|defvalue=true|safevalue=false |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/GL/VBO.cpp#L18 source pos] }}
{{ConfigValue |name=UsePBO|type=bool|defvalue=true|safevalue=false |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/GL/VBO.cpp#L18 source pos] }}
{{ConfigValue |name=UseVBO|type=bool|defvalue=true|safevalue=false |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/GL/VBO.cpp#L17 source pos] }}
{{ConfigValue |name=UseVBO|type=bool|defvalue=true|safevalue=false |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/GL/VBO.cpp#L17 source pos] }}
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  1: enabled  
  1: enabled  
  x: render with monitor-Hz/x FPS }}
  x: render with monitor-Hz/x FPS }}
{{ConfigValue |name=WhiteListAdditionalPlayers|type=bool|defvalue=true|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Net/GameServer.cpp#L78 source pos] }}
{{ConfigValue |name=WhiteListAdditionalPlayers|type=bool|defvalue=true|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Net/GameServer.cpp#L77 source pos] }}
{{ConfigValue |name=WindowBorderless|type=bool|defvalue=false|safevalue= |description=When set and Fullscreen is 0, will put the game in Borderless Window mode, also known as Windowed {{taglink|Fullscreen}}. When using this, it is generally best to also set {{taglink|WindowPosX}} and {{taglink|WindowPosY}} to 0 }}
{{ConfigValue |name=WindowBorderless|type=bool|defvalue=false|safevalue= |description=When set and Fullscreen is 0, will put the game in Borderless Window mode, also known as Windowed {{taglink|Fullscreen}}. When using this, it is generally best to also set {{taglink|WindowPosX}} and {{taglink|WindowPosY}} to 0 }}
{{ConfigValue |name=WindowPosX|type=int|defvalue=32|safevalue= |description=Sets the horizontal position of the game window, if {{taglink|Fullscreen}} is 0. When {{taglink|WindowBorderless}} is set, this should usually be 0. }}
{{ConfigValue |name=WindowPosX|type=int|defvalue=32|safevalue= |description=Sets the horizontal position of the game window, if {{taglink|Fullscreen}} is 0. When {{taglink|WindowBorderless}} is set, this should usually be 0. }}

Revision as of 19:44, 11 January 2014

Springsettings.cfg

springsettings.cfg is the configuration file of the Spring Engine.

Below is a comprehensive list of all the values available. This page is an attempt to thoroughly document them all.

Such list can be created by starting Spring with --list-config-vars as commandline parameter. For example on windows: spring.exe --list-config-vars > cfgdoc.txt

A setting can be changed by starting spring (.exe) without parameters and clicking edit settings. Some changes require spring to be restarted.

Location

95.0 and later

On Windows it's ../My Documents/My Games/Spring/springsettings.cfg, and on Linux/MacOSX it's ~/.config/spring/springsettings.cfg

< 95.0

On Windows it's %APPDATA%\Local\springsettings.cfg, and on Linux/MacOSX it has a different name and is ~/.springrc

Portable Mode

If spring detects springsettings.cfg next to spring.exe it runs in portable mode (meaning it writes config settings / infolog.txt / etc in the same directory where spring.exe exists).

Safemode

Spring supports a safemode, which can be enabled with spring --safemode. There is a startmenu link to it and some lobbies got an option for it, too. But it's not meant for regular gaming, it's just a debugmode to find out if runtime problems are caused by incorrect settings. So you can try it and discuss it with devs for further help.

Available Options

(last update: 96.0)

THIS SECTION IS AUTOMATICALLY GENERATED! DON'T EDIT IT!
alias
type default min max safemode
bool true false
Defines whether or not the trees generated by the engine (Default trees) will be shown as 3d or as cross sectioned ( + ) flat sides.
alias
type default min max safemode
bool true false
Enable shaders for terrain rendering and enable so more effects.
alias
type default min max safemode
bool false
Enables High Resolution Clouds.
alias
type default min max safemode
bool true false
Determines whether specular highlights and other lighting effects are rendered for units.
alias
type default min max safemode
bool false false
source pos
alias
type default min max safemode
bool false false
source pos
alias
type default min max safemode
int -1 -1 1
Enables graphics drivers workarounds for users with ATI video cards.
-1:=runtime detect, 0:=off, 1:=on
alias
type default min max safemode
bool false
source pos
alias
type default min max safemode
bool false
Controls whether or not units built by factories will inherit that factory's unit group.
alias
type default min max safemode
bool false
source pos
alias
type default min max safemode
string "127.0.0.1"
source pos
alias
type default min max safemode
int 0
source pos
alias
type default min max safemode
bool false
source pos
alias
type default min max safemode
float 0 0
source pos
alias
type default min max safemode
bool false
source pos
alias
type default min max safemode
int 24 16 32
source pos
alias
type default min max safemode
bool true
source pos
alias
type default min max safemode
bool true
Sets whether Bumpmapped water will be drawn beyond the map edge.
alias
type default min max safemode
bool false
source pos
alias
type default min max safemode
int 1 0 2
Determines the amount of objects reflected in Bumpmapped water.

0:=off, 1:=fast (skip terrain), 2:=full

alias
type default min max safemode
int 1 0 2
Determines the method of refraction with Bumpmapped water.

0:=off, 1:=screencopy, 2:=own rendering cycle

alias
type default min max safemode
bool true false
Enables rendering of shorewaves.
alias
type default min max safemode
int 512 32
Sets the size of the framebuffer texture used to store the reflection in Bumpmapped water.
alias
type default min max safemode
bool true
source pos
alias
type default min max safemode
bool false
source pos
alias
type default min max safemode
bool false
source pos
alias
type default min max safemode
float 1
source pos
alias
type default min max safemode
float 150
source pos
alias
type default min max safemode
bool false
source pos
alias
type default min max safemode
float 45
source pos
alias
type default min max safemode
bool false
source pos
alias
type default min max safemode
float -500
source pos
alias
type default min max safemode
float 16
source pos
alias
type default min max safemode
bool false
source pos
alias
type default min max safemode
float 500
source pos
alias
type default min max safemode
float 0.5
source pos
alias
type default min max safemode
float 150
source pos
alias
type default min max safemode
float 1.5
source pos
alias
type default min max safemode
int 5 0 7
Defines the used camera. Options are:

0 = FPS 1 = Overhead 2 = TotalWar 3 = RotOverhead 4 = Free 5 = SmoothOverhead 6 = Orbit 7 = Overview

alias
type default min max safemode
string ""
source pos
alias
type default min max safemode
float 4 0
source pos
alias
type default min max safemode
float 1 0
source pos
alias
type default min max safemode
int 1
source pos
alias
type default min max safemode
bool true
source pos
alias
type default min max safemode
bool false true
source pos
alias
type default min max safemode
float 0.5
source pos
alias
type default min max safemode
float 1
source pos
alias
type default min max safemode
float 12
source pos
alias
type default min max safemode
int 128 1
source pos
alias
type default min max safemode
int 128 1
source pos
alias
type default min max safemode
bool false
source pos
alias
type default min max safemode
bool false
Disables the warning an user will receive if (s)he attempts to run Spring on an outdated and underpowered video card.
alias
type default min max safemode
bool false
Allow to play every replay file (may crash / cause undefined behaviour in replays)
alias
type default min max safemode
float 200
Double click time in milliseconds.
alias
type default min max safemode
bool false
When set, will make the left half of the screen the minimap when DualScreenMode is set.
alias
type default min max safemode
bool false
Sets whether to split the screen in half, with one half for minimap and one for main screen. Right side is for minimap unless DualScreenMiniMapOnLeft is set.
alias
type default min max safemode
bool false
Sets whether the clouds in the sky will be procedurally generated and moved. Resource heavy!
alias
type default min max safemode
bool false
Sets whether the sun will move around the sky throughout the game.

The sun will always stay above DynamicSunMinElevation

alias
type default min max safemode
float 0.1
Sets the minimum elevation of the dynamic sun. If less than 0.0, the sun can disappear under the map completely as it moves.
alias
type default min max safemode
bool true
source pos
alias
type default min max safemode
bool false
Enable unsafe MT modes (very likely to cause crashes / hangs / graphical errors)
alias
type default min max safemode
int 45
source pos
alias
type default min max safemode
bool true
source pos
alias
type default min max safemode
float 45
source pos
alias
type default min max safemode
float 0.01
source pos
alias
type default min max safemode
int 10
source pos
alias
type default min max safemode
int 0 0 8
If >0 enables FullScreen AntiAliasing.
alias
type default min max safemode
float 6000 0
Maximum distance at which features will be drawn.
alias
type default min max safemode
float 4500 0
Distance at which features will begin to fade from view.
alias
type default min max safemode
bool false
source pos
alias
type default min max safemode
string "fonts/FreeSansBold.otf"
Sets the font of Spring engine text.
alias
type default min max safemode
float 25
Sets the opacity of Spring engine text, such as the title screen version number, clock, and basic UI. Does not affect LuaUI elements.
alias
type default min max safemode
int 3
Sets the width of the black outline around Spring engine text, such as the title screen version number, clock, and basic UI. Does not affect LuaUI elements.
alias
type default min max safemode
int 23
Sets the font size (in pixels) of the MainMenu and more.
alias
type default min max safemode
bool false
source pos
alias
type default min max safemode
bool true
Sets whether the game will run in fullscreen, as opposed to a window. For Windowed Fullscreen of Borderless Window, set this to 0, WindowBorderless to 1, and WindowPosX and WindowPosY to 0.
alias
type default min max safemode
bool true
see WindowedEdgeMove, just for fullscreen mode
alias
type default min max safemode
int 7 0
Sets how detailed the engine rendered grass will be on any given map.
alias
type default min max safemode
int 1 0
Controls whether ground decals underneath buildings and ground scars from explosions will be rendered. Values >1 define how long such decals will stay.
alias
type default min max safemode
int 60 0 200
Controls how detailed the map geometry will be. On lowered settings, cliffs may appear to be jagged or "melting".
alias
type default min max safemode
float 1
source pos
alias
type default min max safemode
float 1
source pos
alias
type default min max safemode
float 1
source pos
alias
type default min max safemode
bool false
source pos
alias
type default min max safemode
int 0
source pos
alias
type default min max safemode
float 0.8 0 1
Sets the opacity of the built-in Spring UI. Generally has no effect on LuaUI widgets. Can be set in-game using shift+, to decrease and shift+. to increase.
alias
type default min max safemode
int 10 -1 600
Number of seconds that, if spent in the same code segment, indicate a hang; -1 to disable.
alias
type default min max safemode
bool false
Sets hardware mouse cursor rendering. If you have a low framerate, your mouse cursor will seem "laggy". Setting hardware cursor will render the mouse cursor separately from spring and the mouse will behave normally. Note, not all GPU drivers support it in fullscreen mode!
alias
type default min max safemode
bool true
source pos
alias
type default min max safemode
bool false
Controls whether LOS ("L view") edges are rendered in high resolution. Resource heavy!
alias
type default min max safemode
string "0.26 0.96 0.41 0.205"
source pos
alias
type default min max safemode
int 400
source pos
alias
type default min max safemode
int 30 10
source pos
alias
type default min max safemode
string ""
source pos
alias
type default min max safemode
bool false
source pos
alias
type default min max safemode
bool false
source pos
alias
type default min max safemode
bool true
source pos
alias
type default min max safemode
int 0
source pos
alias
type default min max safemode
float 1
source pos
alias
type default min max safemode
float 1
source pos
alias
type default min max safemode
float 1
source pos
alias
type default min max safemode
float 1
source pos
alias
type default min max safemode
string "No map selected"
Stores the previously played map.
alias
type default min max safemode
string "No game selected"
Stores the previously played game.
alias
type default min max safemode
string "No script selected"
Stores the previously played AI.
alias
type default min max safemode
string ""
Stores the previously selected setting, when editing settings within the Spring main menu.
alias
type default min max safemode
int 64 0
source pos
alias
type default min max safemode
int 512 0
source pos
alias
type default min max safemode
int 32768 0
source pos
alias
type default min max safemode
int 2048 0
source pos
alias
type default min max safemode
int 65536 0
source pos
alias
type default min max safemode
int -1 0
source pos
alias
type default min max safemode
bool true
Instantly write to the logfile, use only for debugging as it will cause a slowdown
alias
type default min max safemode
string ""
Comma seperated list of enabled logsections, see infolog.txt / console output for possible values
alias
type default min max safemode
bool true
source pos
alias
type default min max safemode
bool true false
source pos
alias
type default min max safemode
bool true
Enable LuaSocket support, allows a lua-widget to make TCP/UDP Connections
alias
type default min max safemode
bool true
source pos
alias
type default min max safemode
bool true
Draws a solid border at the edges of the map.
alias
type default min max safemode
int 1 0
source pos
alias
type default min max safemode
int 1 0
source pos
alias
type default min max safemode
int 10000 1
source pos
alias
type default min max safemode
float 33.3333 1
source pos
alias
type default min max safemode
int 64 32
source pos
alias
type default min max safemode
int 2000
source pos
alias
type default min max safemode
int 3000
source pos
alias
type default min max safemode
int 512 64
Maximum memusage (in MByte) of mutlithreaded pathcache generator at loading time.
alias
type default min max safemode
int 128 0
Maximum parallel played sounds.
alias
type default min max safemode
int 1400 400
source pos
alias
type default min max safemode
string "Spring Bitmaps"
Archive name for the default Menu.
alias
type default min max safemode
bool false
source pos
alias
type default min max safemode
float 0.01
source pos
alias
type default min max safemode
int 16
source pos
alias
type default min max safemode
float -0.5
source pos
alias
type default min max safemode
int 1 0
source pos
alias
type default min max safemode
bool true
source pos
alias
type default min max safemode
bool true
source pos
alias
type default min max safemode
string "2 2 200 200"
source pos
alias
type default min max safemode
bool true
source pos
alias
type default min max safemode
bool true
source pos
alias
type default min max safemode
int 0 0
The refresh rate of the async MiniMap texture. Needs MiniMapRenderToTexture to be true. Value of "0" autoselects between 10-60FPS.
alias
type default min max safemode
bool true false
Asynchronous render MiniMap to a texture independent of screen FPS.
alias
type default min max safemode
float 0.25
source pos
alias
type default min max safemode
float 2.5 0
source pos
alias
type default min max safemode
float 0.3
source pos
alias
type default min max safemode
int 0 0 34 1
source pos
alias
type default min max safemode
bool true
source pos
alias
type default min max safemode
bool true
source pos
alias
type default min max safemode
int 0 0 6
source pos
alias
type default min max safemode
int 0 0 2
source pos
alias
type default min max safemode
int 120 0
source pos
alias
type default min max safemode
bool false
source pos
alias
type default min max safemode
bool false
source pos
alias
type default min max safemode
bool true
source pos
alias
type default min max safemode
float 0.25 0.1 10
source pos
alias
type default min max safemode
float 2 0.1 10
source pos
alias
type default min max safemode
float 5 0.1 10
source pos
alias
type default min max safemode
bool true
source pos
alias
type default min max safemode
float 45
source pos
alias
type default min max safemode
int 10
source pos
alias
type default min max safemode
float 1
source pos
alias
type default min max safemode
int 0 0 1
source pos
alias
type default min max safemode
bool false
When enabled adjust sound speed/pitch to game speed.
alias
type default min max safemode
int 1 0 3 2
Use ROAM for terrain mesh rendering. 0:=disable ROAM, 1=VBO mode, 2=DL mode, 3=VA mode
alias
type default min max safemode
int 15 0
source pos
alias
type default min max safemode
int 1 0 4 0
Defines the type of water rendering. Can be set in game. Options are: 0 = Basic water, 1 = Reflective water, 2 = Reflective and Refractive water, 3 = Dynamic water, 4 = Bumpmapped water
alias
type default min max safemode
bool false
source pos
alias
type default min max safemode
bool true
source pos
alias
type default min max safemode
float 45
source pos
alias
type default min max safemode
float 0.01
source pos
alias
type default min max safemode
int 10
source pos
alias
type default min max safemode
bool false
rotate logfiles, old logfiles will be moved into the subfolder "log".
alias
type default min max safemode
float 0
source pos
alias
type default min max safemode
int 0
source pos
alias
type default min max safemode
float 25 -255 255
source pos
alias
type default min max safemode
bool false
source pos
alias
type default min max safemode
bool false
source pos
alias
type default min max safemode
bool false
source pos
alias
type default min max safemode
bool false
source pos
alias
type default min max safemode
bool false
source pos
alias
type default min max safemode
unsigned 0 1
Defines a bitmask indicating which CPU cores the main-thread should use.
alias
type default min max safemode
unsigned 0 1
Defines a bitmask indicating which CPU cores the sim-thread should use.
alias
type default min max safemode
int 2048 32
Sets the resolution of shadows. Higher numbers increase quality at the cost of performance.
alias
type default min max safemode
int 1
source pos
alias
type default min max safemode
int 2 0
Sets whether shadows are rendered.

0:=off, 1:=full, 2:=fast (skip terrain)

alias
type default min max safemode
bool true
Displays a clock on the top-right corner of the screen showing the elapsed time of the current game.
alias
type default min max safemode
bool false
Displays current framerate.
alias
type default min max safemode
bool true
source pos
alias
type default min max safemode
bool true
source pos
alias
type default min max safemode
bool true
source pos
alias
type default min max safemode
int 1
source pos
alias
type default min max safemode
bool true
source pos
alias
type default min max safemode
bool false
Displays current game speed.
alias
type default min max safemode
bool false
source pos
alias
type default min max safemode
string "fonts/FreeSansBold.otf"
Sets the font of Spring engine small text.
alias
type default min max safemode
float 10
see FontOutlineWeight
alias
type default min max safemode
int 2
see FontOutlineWidth
alias
type default min max safemode
int 14
Sets the font size (in pixels) of the engine GUIs and more.
alias
type default min max safemode
bool true
source pos
alias
type default min max safemode
float 45
source pos
alias
type default min max safemode
int 2 0 3 0
Smooth lines.
0 := off
1 := fastest
2 := don't care
3 := nicest
alias
type default min max safemode
int 2 0 3 0
Smooth points.
0 := off
1 := fastest
2 := don't care
3 := nicest
alias
type default min max safemode
int 10
source pos
alias
type default min max safemode
float 1
source pos
alias
type default min max safemode
int 0
source pos
alias
type default min max safemode
int 1 1 2
Sets how server adjusts speed according to player's load (CPU), 1: use average, 2: use highest
alias
type default min max safemode
string ""
List of addidional data-directories, separated by ';' on windows, ':' on other OSs
alias
type default min max safemode
bool false
Create a stacktrace when an OpenGL error occurs (only available in DEBUG builds)
alias
type default min max safemode
string ""
source pos
alias
type default min max safemode
string ""
source pos
alias
type default min max safemode
bool true
source pos
alias
type default min max safemode
float 45
source pos
alias
type default min max safemode
int 10
source pos
alias
type default min max safemode
int 1 0 2
source pos
alias
type default min max safemode
bool true
source pos
alias
type default min max safemode
float 0 -4 4
source pos
alias
type default min max safemode
string "0.0 0.0 0.41 0.1"
source pos
alias
type default min max safemode
bool true
source pos
alias
type default min max safemode
int 1408 0
source pos
alias
type default min max safemode
string ""
source pos
alias
type default min max safemode
string ""
source pos
alias
type default min max safemode
bool false
source pos
alias
type default min max safemode
int 200
source pos
alias
type default min max safemode
int 1000
source pos
alias
type default min max safemode
float 0.7
source pos
alias
type default min max safemode
bool false
source pos
alias
type default min max safemode
float 0.95
source pos
alias
type default min max safemode
bool true false
source pos
alias
type default min max safemode
bool false
On Windows, sets whether Spring will use low- or high-resolution timer functions for tasks like graphical interpolation between game frames.
alias
type default min max safemode
bool true
source pos
alias
type default min max safemode
bool true false
source pos
alias
type default min max safemode
bool true false
source pos
alias
type default min max safemode
int 0 0
Vertical synchronization, update render frames in monitor's refresh rate.
<=0: off
1: enabled 
x: render with monitor-Hz/x FPS
alias
type default min max safemode
bool true
source pos
alias
type default min max safemode
bool false
When set and Fullscreen is 0, will put the game in Borderless Window mode, also known as Windowed Fullscreen. When using this, it is generally best to also set WindowPosX and WindowPosY to 0
alias
type default min max safemode
int 32
Sets the horizontal position of the game window, if Fullscreen is 0. When WindowBorderless is set, this should usually be 0.
alias
type default min max safemode
int 32
Sets the vertical position of the game window, if Fullscreen is 0. When WindowBorderless is set, this should usually be 0.
alias
type default min max safemode
int 0
source pos
alias
type default min max safemode
bool true
Sets whether moving the mouse cursor to the screen edge will move the camera across the map.
alias
type default min max safemode
int -1 -1 0
Count of worker threads (including mainthread!) used in parallel sections.
alias
type default min max safemode
int 5 0
The number of milliseconds worker threads will spin after no tasks to perform.
alias
type default min max safemode
int 0 0
Sets the width of the game screen. If set to 0 Spring will autodetect the current resolution of your desktop.
alias
type default min max safemode
int 0 0
Sets the height of the game screen. If set to 0 Spring will autodetect the current resolution of your desktop.
alias
type default min max safemode
string ""
Last Ip/hostname used as direct connect in the menu.
alias
type default min max safemode
string "UnnamedPlayer"
Sets your name in the game. Since this is overridden by lobbies with your lobby username when playing, it usually only comes up when viewing replays or starting the engine directly for testing purposes.
alias
type default min max safemode
float 0.1
source pos
alias
type default min max safemode
string ""
Sets the used output device. See "Available Devices" section in infolog.txt.
alias
type default min max safemode
int 100 0 200
Volume for "battle" sound channel.
alias
type default min max safemode
int 100 0 200
Volume for "general" sound channel.
alias
type default min max safemode
int 60 0 200
Master sound volume.
alias
type default min max safemode
int 100 0 200
Volume for "music" sound channel.
alias
type default min max safemode
int 100 0 200
Volume for "ui" sound channel.
alias
type default min max safemode
int 100 0 200
Volume for "unit reply" sound channel.

Example

Here is a raw springsettings file (cleaned but without values) http://paste.springfiles.com/view/648280bc