Spring on a LAN: Difference between revisions

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SpringLS is broken with current springlobby
Abma (talk | contribs)
Line 15: Line 15:
  -[[uberserver]] (recommonded, is used for official server)
  -[[uberserver]] (recommonded, is used for official server)
  -[[SpringLS]] (unmaintained, broken with some newer lobby clients)
  -[[SpringLS]] (unmaintained, broken with some newer lobby clients)
on a lan, [[SpringLS]] should be the prefered.





Revision as of 19:35, 28 August 2014

Playing on a LAN

Introduction

Hosting a LAN game of Spring is very simple.

First, you must have a working LAN. Obviously this is not within the scope of this article, so you are on your own there.

Once you have your network working, you can proceed. You must first install the Latest version of Spring.

We will now discuss startup and configuration.

Running the Server

currently there are two lobby server available:

-uberserver (recommonded, is used for official server)
-SpringLS (unmaintained, broken with some newer lobby clients)


Download

See SpringLS

Joining the local lobby server

After the server has successfully been started, the players have to log in the local lobby server by entering its IP in the server field of their lobby clients (SpringLobby by default). The player hosting the lobby server can use "localhost" or "127.0.0.1" instead of his own IP. You can't register on a local lobby server, so you don't need to enter a password. The login must not contain space nor special characters.

Once every one is logged into the local lobby server you can host battle in the usual way and play spring in your LAN.

How to get the lobby server IP

The player hosting the lobby server has to give his IP to all the players in the LAN. He can retrieve his IP by doing this:

Windows

  • Press Windows Key + R

  • Type "cmd"
  • Click "run"
  • In the terminal window, type "ipconfig"

Linux

  • Open a terminal and type: ifconfig