Spring on a LAN: Difference between revisions
| Line 43: | Line 43: | ||
==Windows== | ==Windows== | ||
* Press ''Windows Key + R'' | * Press ''Windows Key + R'' | ||
[[Image:Windows-run-start-menu.gif]] | |||
* Type "cmd" | * Type "cmd" | ||
* Click "run" | * Click "run" | ||
* In the terminal window, type "ipconfig" | * In the terminal window, type "ipconfig" | ||
[[Image:lan_hostip.gif]] | [[Image:lan_hostip.gif]] | ||
==Linux== | ==Linux== | ||
* Open a terminal and type: ifconfig | * Open a terminal and type: ifconfig | ||
Revision as of 20:50, 24 February 2011
Playing on a LAN
Introduction
Hosting a LAN game of Spring is very simple.
First, you must have a working LAN. Obviously this is not within the scope of this article, so you are on your own there.
Once you have your network working, you can proceed. You must first install the following items:
Lobby Server Machine
Client Machine(s)
That's it!
We will now discuss startup and configuration.
Running the Server
Hosting the lobby server is actually very easy. First, the host computer must install the Java Runtime Environment.
Once that is installed, you need to setup the lobby server.
Linux
Download TASServer.jar and run it with "java -jar TASServer.jar".
Windows
Download the lobby server and run it.
Joining the local lobby server
After the server has successfully been started, the players have to log in the local lobby server by entering its IP in the server field of their lobby clients (SpringLobby by default). The player hosting the lobby server can use "localhost" or "127.0.0.1" instead of his own ip.
Once every one is logged into the local lobby server you can host battle in the usual way and play spring in your LAN.
How to get the lobby server ip
The player hosting the lobby server has to give his IP to all the players in the lan. He can retreive his ip by doing this:
Windows
- Press Windows Key + R
- Type "cmd"
- Click "run"
- In the terminal window, type "ipconfig"
Linux
- Open a terminal and type: ifconfig

