SpringRtsTutorialAnimDef: Difference between revisions

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m →Basic scripts:: added wind animdef
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*[[weapon scripts]] AnimDef shooting targets ingame
*[[weapon scripts]] AnimDef shooting targets ingame
*[[transport scripts]] AnimDef loading unloading units ingame
*[[transport scripts]] AnimDef loading unloading units ingame
*[[wind extractor]] AnimDef checking wind speed and direction


== average scripts ==
== average scripts ==

Revision as of 17:55, 18 March 2013

AnimDef fonction script with exemples :

Basic scripts:

this scripts make the gameplay

average scripts

this scripts are cosmetic or modifiers

complexe geometrie scripts

this scripts are the anims that make realistic renders


What cannot be done in AnimDefs ?

  • Some things are not possible in SpringRts engine :
  1. Factory will not move
  2. Factory will not own ON/OFF switch
  3. Transport will not build(confirm?)