SpringRtsTutorialAnimDef: Difference between revisions
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== AnimDef fonction script with exemples == | == AnimDef fonction script with exemples == | ||
[[builder scripts]] AnimDef building unit ingame | *[[builder scripts]] AnimDef building unit ingame | ||
[[factory scripts]] AnimDef producing unit inside them ingame | *[[factory scripts]] AnimDef producing unit inside them ingame | ||
[[weapon scripts]] AnimDef shooting targets ingame | *[[weapon scripts]] AnimDef shooting targets ingame | ||
[[start stop scripts]] AnimDef acting when mobile or static ingame | *[[start stop scripts]] AnimDef acting when mobile or static ingame | ||
[[on off scripts]] AnimDef using the switch menu key on off ingame | *[[on off scripts]] AnimDef using the switch menu key on off ingame | ||
[[armored when close scripts]] AnimDef enabling damagemodifier ratio ingame | *[[armored when close scripts]] AnimDef enabling damagemodifier ratio ingame | ||
[[emiter scripts]] AnimDef emiting smoke, buble, wave, weapon, explosion, ceg ingame | *[[emiter scripts]] AnimDef emiting smoke, buble, wave, weapon, explosion, ceg ingame | ||
[[dynamic scripts]] AnimDef changing UnitDef values ingame | *[[dynamic scripts]] AnimDef changing UnitDef values ingame | ||
Revision as of 19:53, 10 November 2012
AnimDef fonction script with exemples
- builder scripts AnimDef building unit ingame
- factory scripts AnimDef producing unit inside them ingame
- weapon scripts AnimDef shooting targets ingame
- start stop scripts AnimDef acting when mobile or static ingame
- on off scripts AnimDef using the switch menu key on off ingame
- armored when close scripts AnimDef enabling damagemodifier ratio ingame
- emiter scripts AnimDef emiting smoke, buble, wave, weapon, explosion, ceg ingame
- dynamic scripts AnimDef changing UnitDef values ingame