Spamming: Difference between revisions

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'''Spamming''', when it comes to game tactics, is a term used to describe:
'''Spamming''', when it comes to game tactics, is a term used to describe:
* [[Porcing]] using a great many of weak [[defense structures]]
* [[Porcing]] using a great many of weak [[defense buildings]]
* A very numerous [[swarming|swarm]]
* A very numerous [[swarming|swarm]]
Spamming is sometimes seen as a bad game practice, because it makes the game more difficult for owners of lower-grade hardware. Displaying spammed environment results in massive slowdown (lag), which prevents the player from taking any actions or makes them very difficult. Intentional spamming in order to cause lag and render the enemy defenseless is clearly unfair. However, it is sometimes neccesary, i. e. against a porced player.
Spamming is sometimes seen as a bad game practice, because it makes the game more difficult for owners of lower-grade hardware. Displaying spammed environment results in massive slowdown (lag), which prevents the player from taking any actions or makes them very difficult. Intentional spamming in order to cause lag and render the enemy defenseless is clearly unfair. However, it is sometimes neccesary, i. e. against a porced player.


[[category:Strategy]]
[[category:Strategy]]

Revision as of 23:08, 21 March 2006

Spamming, when it comes to game tactics, is a term used to describe:

Spamming is sometimes seen as a bad game practice, because it makes the game more difficult for owners of lower-grade hardware. Displaying spammed environment results in massive slowdown (lag), which prevents the player from taking any actions or makes them very difficult. Intentional spamming in order to cause lag and render the enemy defenseless is clearly unfair. However, it is sometimes neccesary, i. e. against a porced player.