Mods: Difference between revisions
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If you're interested in editing mods or creating your own mods, see the [[Mod Development]] page. | If you're interested in editing mods or creating your own mods, see the [[Mod Development]] page. | ||
=== | ===Spring Client-Compatible Mods=== | ||
Mods traditionally constitute additions to a game that change the way it works. However, the term Mod when used in connection to the Spring project refers to a game in its own right that runs on the Spring engine. The following mods adhere to the official [[Mod_specification]] which ensures that they work with the Lobby Client. | Mods traditionally constitute additions to a game that change the way it works. However, the term Mod when used in connection to the Spring project refers to a game in its own right that runs on the Spring engine. The following mods adhere to the official [[Mod_specification]] which ensures that they work with the Lobby Client. | ||
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* [[Spawn]] | * [[Spawn]] | ||
* [[Timberwolf Mod]] | * [[Timberwolf Mod]] | ||
===Mod Mutators=== | |||
* [[Epic EE|Epic Scale Expand & Exterminate]] | |||
* [[Nemo's Final Frontier]] | |||
* [[WarC/Balanced Absolute Annihilation]] | |||
* [[Forged Absolute Annihilation]] | |||
* [[Hover Absolute Annihilation]] | |||
* [[Persh/Excessive Absolute Annihilation]] | |||
===Mods in Production=== | ===Mods in Production=== | ||
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* [[WH - F]] | * [[WH - F]] | ||
=== | === Other Resources === | ||
* [http://www.fileuniverse.com/?page=listing&ID=92 File Universe] link | * [http://www.fileuniverse.com/?page=listing&ID=92 File Universe] link | ||
* "[http://www.tauniverse.com/forum/showthread.php?s=&postid=435292#post435292 Mods, Races, TCs, Unit Packs]" entry in the [http://www.tauniverse.com tauniverse.com] forum | * "[http://www.tauniverse.com/forum/showthread.php?s=&postid=435292#post435292 Mods, Races, TCs, Unit Packs]" entry in the [http://www.tauniverse.com tauniverse.com] forum | ||
Revision as of 02:20, 26 November 2006
If you're interested in editing mods or creating your own mods, see the Mod Development page.
Spring Client-Compatible Mods
Mods traditionally constitute additions to a game that change the way it works. However, the term Mod when used in connection to the Spring project refers to a game in its own right that runs on the Spring engine. The following mods adhere to the official Mod_specification which ensures that they work with the Lobby Client.
| This site is kept for historical reasons, all mods here are incompatible to the current spring engine, maybe they work with an older version of the Engine. |
- please use Category:Games if you search for playable games!
Gimmick Mods
Mod Mutators
- Epic Scale Expand & Exterminate
- Nemo's Final Frontier
- WarC/Balanced Absolute Annihilation
- Forged Absolute Annihilation
- Hover Absolute Annihilation
- Persh/Excessive Absolute Annihilation
Mods in Production
Unreleased
- Spring 1943
- Galactic Empire Mod
- Axis & Allies - WWII mod (ported from TA)
- Galaxy 662
- RealOTA
- Dune
- Lego Spring
- Spring 1944
- GINTA
- CvC
- TrueOTA
- Forgotten Chronicles
Released Incomplete
- Battletech
- CZTA by Guessmyname
- Epic Legions (Note: Could be below)
- Epic 40000 (Note: Could be above)
Incomplete Mods
These consist of "crude" mods that do not work with the current builds of the Spring engine and incomplete projects that are not in production. You can download many of the following other, partially functioning Mods from: File Universe:
- DM45Spring.exe
- MAD TA Buildpics for Spring
- MiniSpring (Actually a code modification, abandoned.)
- OTAR-EVAMP
- Project Ragnarok
- Rhyoss for Spring
- UTASP 5 Spring
- WH - F
Other Resources
- File Universe link
- "Mods, Races, TCs, Unit Packs" entry in the tauniverse.com forum
- Modweb_Generator is a tool that allows you to set up a web that shows information about mods, this page has some example mod-webs.