Mapdev:minimap: Difference between revisions
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m added categories. |
m used file properties table |
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= Specification = | = Specification = | ||
== Image File == | == Image File == | ||
* The mini map will update when the terrain is terraformed to reflect the changes. | * The mini map will update when the terrain is terraformed to reflect the changes. | ||
* The mini map is used as the grass shading map if a grass shading map hasn't been specified. ({{FIXME}} need to verify this) | * The mini map is used as the grass shading map if a grass shading map hasn't been specified. ({{FIXME}} need to verify this) | ||
{| class="wikitable" width="100%" | |||
! width="15%" | File Location | |||
| This image is an intermediary file compiled into the SMF file using [[MapConv]] or [[MapConvNG]] | |||
|- | |||
! File Format | |||
| Any that Mapconv programs can use | |||
|- | |||
! Colour Depth | |||
| 8bpp | |||
|- | |||
! Channels | |||
| RGB | |||
|- | |||
! Resolution | |||
| 1024x1024 | |||
|} | |||
[[Category:Development]] | [[Category:Development]] | ||
[[Category:Mapdev]] | [[Category:Mapdev]] | ||
Revision as of 14:00, 6 January 2013
Mini-Map
It is traditionally a simplified top down view of the battlefield, it can also be an arbitrary image. It is used in the lobby when viewing and selecting maps.
| (FIXME: image of minimap) | (FIXME: Image ingame or in lobby) |
| Example Minimap | Example of use |
|---|
Specification
Image File
- The mini map will update when the terrain is terraformed to reflect the changes.
- The mini map is used as the grass shading map if a grass shading map hasn't been specified. (FIXME: need to verify this)
| File Location | This image is an intermediary file compiled into the SMF file using MapConv or MapConvNG |
|---|---|
| File Format | Any that Mapconv programs can use |
| Colour Depth | 8bpp |
| Channels | RGB |
| Resolution | 1024x1024 |