Mapdev:Tutorial Intermediate: Difference between revisions
m →What you will need: added some items. |
m →Map Features: some more content. |
||
| Line 16: | Line 16: | ||
= Map Features = | = Map Features = | ||
# Unzip the additional stuff archive into your working directory | |||
# copy the folders into your map.sdd directory | |||
# edit the set.lua file to contain references to the map features | |||
: FIXME, i understand that this is completely uneconomical, and will put here some links to material on how to place features in a more timely/robust fashion. | |||
* link to a mapfeatures features archive page which describes how to use the mapfeatures archive in your maps. | |||
* link to featureplacer howto page | |||
= Detail Splatting = | = Detail Splatting = | ||
this one will be hard to explain, also needs specular map i believe to work. | this one will be hard to explain, also needs specular map i believe to work. | ||
Revision as of 05:35, 17 December 2012
Beginners Tutorial Stage 2
This beginners tutorial is aimed at getting you from nothing, to something simple, from which you can then extend by looking through the more detailed technical documentation.
What you will need
- An image editor, such as GIMP or Adobe Photoshop, etc
- 7zip
- MapConvNG
- A copy of the map we used in the first tutorial
- This archive which contains a couple of things you will need.(features)
There are a multitude of other tools you can use to make maps, however for the purposes of this beginners tutorial, these are the only ones you will need. Check the tools section for more information.
Download example
- Here is a link to the map from the first tutorial to continue on with
- Here's a link to this finished tutorial
Map Features
- Unzip the additional stuff archive into your working directory
- copy the folders into your map.sdd directory
- edit the set.lua file to contain references to the map features
- FIXME, i understand that this is completely uneconomical, and will put here some links to material on how to place features in a more timely/robust fashion.
- link to a mapfeatures features archive page which describes how to use the mapfeatures archive in your maps.
- link to featureplacer howto page
Detail Splatting
this one will be hard to explain, also needs specular map i believe to work.
Lighting
could be fun to explain
Review
Finalizing
continue to this page to compile and archive your map for play
I want more
This concludes the Beginners tutorial, there are loads more things you can do with maps so have a look through the documentation and think out of the box (show pictures of novel concepts, like bridges, scripted terrain, map borders etc.