Mapdev:Main: Difference between revisions

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* [[MapConv]]
* [[MapConv]]
* [[MapConvNG]]
* [[MapConvNG]]
* [[Mothers_MapConv]] - deprecated
* [[FeaturePlacer]]
* [[FeaturePlacer]]
* [[Toolbox]]
* [[Toolbox]]
* [[Maps:SpringMapEdit]]


= Common Problems =
= Common Problems =

Revision as of 04:46, 19 December 2012

Map Development

Maps are the fields on which the battles are fought, made with the implicit contract that they shall not alter game mechanics. They are made up of images and text files which describe the environment and its features, such as height, colour, background, details features, atmosphere and lighting etc. These images and text files are then compressed into a 7zip archive for distribution.

[put some images here] I'm thinking a couple of minimaps and perspective views. of the prettiest maps.

Beginners Tutorial

This beginners tutorial is split into three parts, the basic stuff, the more advanced basic stuff, and how to compile and create a map archive for distribution. It is intended to get you started, when you are comfortable with the concepts, please look over the technical documentation to further your knowledge.

Blueprint

Due to the amount of boiler plate files needed to create a fairly feature complete map, Jk has created a blueprint map to get things started

Technical Documentation

Scripting

Howto's


Tools

Common Problems

Pink Map

umm from what i remember it has something to do with the name of the smf/smt files. if you change their name it buggers up the texture thingo.. anyway cant remember exactly. and probably should search it out again.

Map doesn't show in spring after compressing with 7zip

The most likely cause is that it was compressed using the solid archive option.

For linux the option -ms=off needs to be given on the command line. eg.

7z a -ms=off myarchivename.sd7 dem files I want to archive

Flipped Images

due to images vs spring coordinate space issues.. will have to describe the problem and solutions..like the -i option in mapconv..

Map Devopment Wiki