Map reviews: Difference between revisions
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=== Playability === | === Playability === | ||
This map has alot of metal, so harvesting resources shouldn't a big problem. | This map has alot of metal, so harvesting resources shouldn't be a big problem. | ||
When building between solar or wind generators, you should select the wind | When building between solar or wind generators, you should select the wind | ||
generators. They use less metal and build faster then solar at the start | generators. They use less metal and build faster then solar at the start | ||
Revision as of 14:45, 23 June 2005
Anybody please feel free to add reviews to this section, or add to existing ones - latest reviews first.
If you don't understand how to edit this PM aGorm!
Bionica v3.1 (FINAL)
by aGorm
Looks
That map looks (don't be fooled by the minimap!) really good. The central island is especially nice; the texture used is perfect. It is slightly stylized (like TA maps) not a real world... The metal around the edge actually looks pretty damn good too, as you don't notice the sea join at all. It gives it the feel of being on an island, without being on one. Other maps that come to the edge look bad because it seems abrupt. This avoids that problem because it's meant to be. One gripe that stops this from getting 9/10: there are ramps, and they are necessary, but they spoil the look. However it's still is very good.
8/10
Playability
The start positions are wrong. This is annoying. Also everyone will need to make them the same to play. However it clearly has lots of potential for a good game once started. All the players would have to fight around and destroy there neighbours on land, and use air and sea to get the others, which could lead to all sorts of cool suprise attacks and so forth. The island in the middle, containing extra metal and great radar coverage, is a good place to get. Only one real problem: there is not much room for a base around the outside. If you started there, you'd be at a disadvantage.
7/10
Want the map? Get It here: http://www.fileuniverse.com/?page=showitem&ID=1032
Lava Highground 2 - v1.0
by aGorm
Looks
The map looks, at first sight, pretty good. The texture is maybe a little repetitive, but it's different. The ambiance is good (i.e. sky effects and lighting). In "normal mode" it all looks fine! Just nothing special...
However... The metal map is like somthing out of a funky light show. It's just green dots on the ground! They obviously meant to represent metal patches, but the time was not taken to add then onto the surface map. If they would have, I would forgive them but as they are--well they do look a bit off.
7/10
Playability
Here it scores above average... It's a simple concept, everything works well (as you'd hope in a second version...) No problems, except how easy it is to defend... Should 2 popup turrets and 4 imolators really be able to take down 100 mavericks? Not really... However the terrain does give that sort of great advantage to the defender; but a good attacker will be able to work around this!
Its biggest problem here is just size... It's tiny really. Had it been a little bigger I'd have said 8/10, but it has dropped to 6/10.
Want the map? Get It here: http://www.fileuniverse.com/?page=showitem&ID=1011
Destination: Mars
Map made by Buggi
Reviewed by GenBlood
Looks
The map is of Mars the forth planet from the sun in the solar system. The planet has large deposits of metal all over the map. The over all look of the map is good and well layed out. The map size is 40x30 and was designed for 8 players. This isn't meant for a 1 vs 1 game, unless you have a few hours to kill. The overall look and feel is good and a must have in your maps folder.
Rating 8 out 10
Playability
This map has alot of metal, so harvesting resources shouldn't be a big problem. When building between solar or wind generators, you should select the wind generators. They use less metal and build faster then solar at the start of the game. You should build metal storage units and energy storage units early in the game. Its better to have extra resources, incase you solar or wind generators get damaged during the game. The map is big but, the resources are their. So, a good player can build alot of planes and ground units. So, you will need to build good ground and air defenses early in the game. If you don't the game will be over really quick. Also, having good team members on your side is a plus. They can help you build your base, gather resources and send allie messages to help you out during the game. Like, what to build and why you did it. So, IMHO .. this is a good 4 or 6 player map. I haven't tried 8 players over the internet. Most likely you will have to be on a LAN to get 8 players on this map without any lag.
Rating 9 out 10
Want this maps? goto this url: http://www.fileuniverse.com/?page=showitem&ID=998