About s3o: Difference between revisions

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Format used by the Spring Engine
Format used by the Spring Engine
==Tool used==
*[[Upspring]]
==Tutorials==
* [[Basic s3o unit making guide]] (using UpSpring)
* [[s3o using blender]] (not using UpSpring)
* [[Trouble-shooting s3o units]]
==S3o Textures==
==S3o Textures==
S3o has several render settings, the most commonly used setting is "Full"
S3o has several render settings, the most commonly used setting is "Full"
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===Texture 2 color===
===Texture 2 color===
* -=Needs info=-
* -=Needs info=-
==Tool used==
*[[Upspring]]
==Tutorials==
* [[Basic s3o unit making guide]] (using UpSpring)
* [[s3o using blender]] (not using UpSpring)
* [[Trouble-shooting s3o units]]

Revision as of 05:24, 12 February 2012

-= Needs more info =-

Format used by the Spring Engine

Tool used

Tutorials

S3o Textures

S3o has several render settings, the most commonly used setting is "Full"

Full

  • Texture 1
    • RGB channels - are color information
    • Alpha channel - used for the Team color.
  • Texture 2
    • Red Channel - Glow Map
    • Green Channel - Reflective and Specular map
    • Blue Channel - Unused
    • Alpha Channel - 1 bit Transparency

Basic

  • Texture 1
    • RGB channels - are color information
    • Alpha channel - used for the Team color.
  • Texture 1
    • Ignored

Texture 1 color

  • -=Needs info=-

Texture 2 color

  • -=Needs info=-