About: Difference between revisions
From Spring
Jump to navigationJump to search
m readd authors list |
m Games link to top of list (imo most important item) added note that spring is mp |
||
| Line 18: | Line 18: | ||
= Features = | = Features = | ||
* Many different [[Games]], made just for Spring. | |||
* Play online, on a LAN or offline Single Player. | |||
* Large battles limited only by the power of your computer; support for up to 5000 units. | * Large battles limited only by the power of your computer; support for up to 5000 units. | ||
* Large, highly detailed maps in which to wage those battles, fully 3D with deformable terrain, forest fires, dynamic and reflective water, and custom skyboxes. | * Large, highly detailed maps in which to wage those battles, fully 3D with deformable terrain, forest fires, dynamic and reflective water, and custom skyboxes. | ||
* Several camera modes, allowing for anything to be viewed from almost any angle. | * Several camera modes, allowing for anything to be viewed from almost any angle. | ||
* Fully 3D combat in land, sea, and air, with realistic weapon trajectories (physics engine). | * Fully 3D combat in land, sea, and air, with realistic weapon trajectories (physics engine). | ||
* Complex 3rd party AIs, some of which are quite good. | * Complex 3rd party AIs, some of which are quite good. | ||
* An extremely powerful UI, designed to minimize unnecessary micromanagement. | * An extremely powerful UI, designed to minimize unnecessary micromanagement. | ||
Revision as of 06:38, 9 February 2011
About
Spring is a project aiming to create a new and versatile RTS Engine.
System requirements
Minimum
- 1 GHz single core CPU with SSE
- 512 MB of RAM
- 64 MB Nvidia Geforce 3 graphics card
- Roughly 200 MB of hard drive space, depending on how many maps and mods you download with the installer.
Recommended
- 2 GHz single core CPU or better
- 1 GB of RAM or more
- 256 MB Geforce 6600 Series graphics card or greater
- 2 GB of hard drive space to accommodate more maps and mods
For more information on system requirements see Requirements or for help see FAQ#Requirements.
Features
- Many different Games, made just for Spring.
- Play online, on a LAN or offline Single Player.
- Large battles limited only by the power of your computer; support for up to 5000 units.
- Large, highly detailed maps in which to wage those battles, fully 3D with deformable terrain, forest fires, dynamic and reflective water, and custom skyboxes.
- Several camera modes, allowing for anything to be viewed from almost any angle.
- Fully 3D combat in land, sea, and air, with realistic weapon trajectories (physics engine).
- Complex 3rd party AIs, some of which are quite good.
- An extremely powerful UI, designed to minimize unnecessary micromanagement.
- Frequent additions and bugfixes.
Development
- Open source (GPLv2).
- Multi-plattform (Windows & Linux, MacOSX in progress).
- Written in C++, using OpenGL, OpenAL, FreeType2, DevIL, SDL, GLEW, boost, 7zip, Lua, streflop.
Authors
A list of the Spring developers can be found on the Authors page.