Lua Socket: Difference between revisions

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Abma (talk | contribs)
Abma (talk | contribs)
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*socket=require("socket") is needed
*socket=require("socket") is needed
*most lua scripts from luasocket won't work as they are blocking! rewriting them non-blocking is required! (should be in most cases few work, as parsing stuff can be reused)
*most lua scripts from luasocket won't work as they are blocking! rewriting them non-blocking is required! (should be in most cases few work, as parsing stuff can be reused)
*udp sendto isn't checked, only binding the udp-socket


==documentation==
==documentation==

Revision as of 00:33, 30 January 2012

LuaSocket is a development branch of spring:

see https://github.com/spring/spring/tree/luasocket


Notes / known issues / TODO

  • dns resolving is blocking
  • allow rules have exactly match the host:port in script. currently its not possible to use host:port in a lua widget and use the resolved hostname for connecting (and vice versa) (simple workaround, add both as rule)
  • socket=require("socket") is needed
  • most lua scripts from luasocket won't work as they are blocking! rewriting them non-blocking is required! (should be in most cases few work, as parsing stuff can be reused)
  • udp sendto isn't checked, only binding the udp-socket

documentation