Lua Scream: Difference between revisions
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New page: == Scream UserData Object == '''Script.CreateScream''' ( ) -> nil <font color="darkgreen">This creates an userdata object, you can attach any variable to it (use it as a table). The di... |
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'''Script.CreateScream''' | '''Script.CreateScream''' | ||
( ) -> nil | ( ) -> nil | ||
<font color="darkgreen">This creates an userdata object, you can attach any variable to it (use it as a table). The difference from a normal table is that the object calls the Scream() function of the object (if it exists) when the object gets destroyed (->garbage collector).</font> | <font color="darkgreen">This creates an userdata object, | ||
you can attach any variable to it (use it as a table). | |||
The difference from a normal table is that the object | |||
calls the Scream() function of the object (if it exists) | |||
when the object gets destroyed (->garbage collector).</font> | |||
Revision as of 01:04, 17 February 2008
Scream UserData Object
Script.CreateScream
( ) -> nil This creates an userdata object, you can attach any variable to it (use it as a table). The difference from a normal table is that the object calls the Scream() function of the object (if it exists) when the object gets destroyed (->garbage collector).