Lua MoveCtrl: Difference between revisions

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Mark no-ops and add a note about usage via kloot
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   ( number unitID, boolean on ) -> nil
   ( number unitID, boolean on ) -> nil


'''Spring.MoveCtrl.SetShotStop'''
'''Spring.MoveCtrl.SetShotStop''' <span class="warning">Currently a no-op</span>
   ( number unitID, boolean shotstop ) -> nil
   ( number unitID, boolean shotstop ) -> nil


'''Spring.MoveCtrl.SetSlopeStop'''
'''Spring.MoveCtrl.SetSlopeStop''' <span class="warning">Currently a no-op</span>
   ( number unitID, boolean slopestop ) -> nil
   ( number unitID, boolean slopestop ) -> nil


'''Spring.MoveCtrl.SetCollideStop'''
'''Spring.MoveCtrl.SetCollideStop'''
   ( number unitID, boolean collidestop ) -> nil
   ( number unitID, boolean collidestop ) -> nil
<span class=note>Enable both SetCollideStop and SetTrackGround to enable MoveCtrlNotify(unitID, unitDefID, unitTeam, data) call-in, data was supposed to indicate the type of notification but currently never has a value other than 1 (where 1 means "unit hit the ground")</span>


= MoveType-Controlling =
= MoveType-Controlling =

Revision as of 15:42, 6 January 2011

Development < Lua Scripting < Lua MoveCtrl

ScriptMoveType

Enable/Disable

Spring.MoveCtrl.Enable

 ( number unitID ) -> nil

Spring.MoveCtrl.Disable

 ( number unitID ) -> nil

Tags

Spring.MoveCtrl.SetTag

 ( number unitID, number tag ) -> nil

Spring.MoveCtrl.GetTag

 ( number unitID ) -> nil

Spring.MoveCtrl.SetProgressState

 ( number unitID, number state | "done" | "active" | "failed" ) -> nil

Physics

Spring.MoveCtrl.SetGravity

 ( number unitID, number gravity ) -> nil

Spring.MoveCtrl.SetDrag

 ( number unitID, number drag ) -> nil

Spring.MoveCtrl.SetGroundOffset

 ( number unitID, number offset ) -> nil

Spring.MoveCtrl.SetWindFactor

 ( number unitID, number windFactor ) -> nil

Spring.MoveCtrl.SetPhysics

 ( number unitID,
   number posX, number posY, number posZ,
   number velX, number velY, number velZ,
   number rotX, number rotY, number rotZ ) -> nil 

Spring.MoveCtrl.SetPosition

 ( number unitID,
   number posX, number posY, number posZ ) -> nil

Spring.MoveCtrl.SetVelocity

 ( number unitID,
   number velX, number velY, number velZ ) -> nil

Spring.MoveCtrl.SetRelativeVelocity

 ( number unitID,
   number relvelX, number relvelY, number relvelZ ) -> nil

Spring.MoveCtrl.SetRotation

 ( number unitID,
   number rotX, number rotY, number rotZ ) -> nil

Spring.MoveCtrl.SetRotationVelocity

 ( number unitID,
   number rotVelX, number rotVelY, number rotVelZ ) -> nil

Spring.MoveCtrl.SetRotationOffset

 ( number unitID,
   number rotOffX, number rotOffY, number rotOffZ ) -> nil

Spring.MoveCtrl.SetHeading

 ( number unitID, number heading ) -> nil

Options

Spring.MoveCtrl.SetNoBlocking

 ( number unitID, boolean noblock ) -> nil

Spring.MoveCtrl.SetLimits

 ( number unitID,
   number minX, number minY, number minZ,
   number maxX, number maxY, number maxZ ) -> nil 

Spring.MoveCtrl.SetTrackSlope

 ( number unitID, boolean trackslope ) -> nil

Spring.MoveCtrl.SetTrackGround

 ( number unitID, boolean noblock ) -> nil

Spring.MoveCtrl.SetLeaveTracks

 ( number unitID, boolean leavetracks ) -> nil

Spring.MoveCtrl.SetExtrapolate

 ( number unitID, boolean on ) -> nil

Spring.MoveCtrl.SetShotStop Currently a no-op

 ( number unitID, boolean shotstop ) -> nil

Spring.MoveCtrl.SetSlopeStop Currently a no-op

 ( number unitID, boolean slopestop ) -> nil

Spring.MoveCtrl.SetCollideStop

 ( number unitID, boolean collidestop ) -> nil

Enable both SetCollideStop and SetTrackGround to enable MoveCtrlNotify(unitID, unitDefID, unitTeam, data) call-in, data was supposed to indicate the type of notification but currently never has a value other than 1 (where 1 means "unit hit the ground")

MoveType-Controlling

 NOTE: all Set*MoveTypeData functions support the following number keys:
   maxSpeed
   maxWantedSpeed
   repairBelowHealth

Spring.MoveCtrl.SetAirMoveTypeData new in version 0.81

 ( number unitID, string key, value  ) -> nil
 ( number unitID, table values ) -> nil
 supported keys:
 numbers:
   wantedHeight
   myGravity
   maxBank
   maxPitch
   turnRadius
   maxAcc
   maxAileron
   maxElevator
   maxRudder
 booleans:
   collide
   useSmoothMesh
 NOTE: not all keys and not all values may work correctly.
 Example usage

Spring.MoveCtrl.SetGroundMoveTypeData new in version 0.81

 ( number unitID, string key, value  ) -> nil
 ( number unitID, table values ) -> nil
 supported keys:
 numbers:
   baseTurnRate
   turnRate
   accRate
   decRate
   maxSpeed
   maxReverseSpeed
   wantedSpeed
   requestedSpeed
   requestedTurnRate
 booleans:
   floatOnWater
 NOTE: not all keys and not all values may work correctly.
 Example usage

Spring.MoveCtrl.SetGunshipMoveTypeData new in version 0.81

 ( number unitID, string key, value  ) -> nil
 ( number unitID, table values ) -> nil
 supported keys:
 numbers:
   wantedHeight
   turnRate
   accRate
   decRate
   altitudeRate
   currentBank
   currentPitch
   breakDistance
 booleans:
   collide
   useSmoothMesh
   bankingAllowed
   dontLand
 NOTE: not all keys and not all values may work correctly.
 Example usage