Lua:Main: Difference between revisions
| Line 12: | Line 12: | ||
=Other useful information= | =Other useful information= | ||
[[LuaCallinReturn]] | * [[LuaCallinReturn]] | ||
[[Lua_Performance | Lua performance tips]] | * [[Lua_Performance | Lua performance tips]] | ||
[[Spring_Multithreaded_Lua | Spring Multithreaded Lua Compatibility]] | * [[Spring_Multithreaded_Lua | Spring Multithreaded Lua Compatibility]] | ||
[http://spring.clan-sy.com/wiki/COB_Constants#Custom_Variables COB Custom Variables] | * [http://spring.clan-sy.com/wiki/COB_Constants#Custom_Variables COB Custom Variables] | ||
[http://springrts.com/phpbb/viewtopic.php?f=12&t=19560 Font Drawing System] | * [http://springrts.com/phpbb/viewtopic.php?f=12&t=19560 Font Drawing System] | ||
[[UI_commands]] | * [[UI_commands]] | ||
[[Lua_sync_to_unsync| Synced <-> unsynced communication]] | * [[Lua_sync_to_unsync| Synced <-> unsynced communication]] | ||
[[Animation-LuaScripting | Unit animation scripting with Lua]] | * [[Animation-LuaScripting | Unit animation scripting with Lua]] | ||
[[LUA ComonPitfalls]] | * [[LUA ComonPitfalls]] | ||
* [[LuaSocket]] | |||
=Official Lua documentation= | =Official Lua documentation= | ||
Revision as of 10:58, 28 March 2012
Development < Lua:Main
Lua FAQ
Lua_Beginners_FAQ
Forum topic with some basic information about gadgets
Forum topic with a manual on Spring lua scripting
Q&A Site for Spring Developement
Interfaces (last update: 0.82rc)
Category:Lua (shows which interfaces are loaded by LuaUI,LuaRules,etc.)
System
Lua_System
Const
Lua_ConstGame (holds game relevant constants)
Lua_ConstEngine (version & buildflags)
Lua_ConstPlatform (Current OS, video driver etc)
Lua_ConstCOB (COB, Explode, EmitSfx)
Lua_CMDs (documents all CMDs and CMDTYPEs)
Defs
Lua_UnitDefs
Lua_WeaponDefs
Lua_FeatureDefs
GameState
Lua_SyncedCtrl
Lua_SyncedRead
Lua_SaveLoad (engine-assisted Lua save/load)
Client
Lua_UnsyncedCtrl
Lua_UnsyncedRead
Lua_Lobby
OpenGL
Lua_OpenGL_Api
Lua_GLSL_Api (OpenGL Shading Language)
Lua_FBO_and_RBO (Framebuffer and Renderbuffer Objects)
Lua_UnitRendering (manage unit LODs and materials)
Lua_ConstGL (some OpenGL constants)
Lua_Fonts
Unit Physics
Lua_MoveCtrl (changes the physics of single units)
Lua_PathFinder
Engine
Lua_VFS (used to access files in the virtual filesystem, e.g. modfiles)
Lua_Scream
Lua_BitOps
Lua_MathExtra
Lua_Socket
Other useful information
- LuaCallinReturn
- Lua performance tips
- Spring Multithreaded Lua Compatibility
- COB Custom Variables
- Font Drawing System
- UI_commands
- Synced <-> unsynced communication
- Unit animation scripting with Lua
- LUA ComonPitfalls
- LuaSocket
Official Lua documentation
'Programming in Lua' book online
Lua 5.1 Reference manual
Lua tutorials