AI:RAI: Difference between revisions
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=== Forum thread === | === Forum thread === | ||
* [http://taspring.clan-sy.com/phpbb/viewtopic.php?t=7924 "RAI v0. | *[http://taspring.clan-sy.com/phpbb/viewtopic.php?t=7924 "RAI v0.551"] | ||
Mods with incomplete support: | Mods with incomplete support: | ||
*Blox (transporters unsupported) | *Blox (transporters unsupported) - mod is no longer stable | ||
*1944 & Epic Legions (requires a unique method of destroying parts of the enemy base) | *1944 & Epic Legions (requires a unique method of destroying parts of the enemy base) | ||
Known Crash: | Known Crash: | ||
* | *None | ||
=== Version History === | === Version History === | ||
Revision as of 09:00, 19 August 2007
| Developer | |
| Version | |
| Mod Support | |
| Status | |
| License | |
| Interface | |
| Wrapper | |
Forum thread
Mods with incomplete support:
- Blox (transporters unsupported) - mod is no longer stable
- 1944 & Epic Legions (requires a unique method of destroying parts of the enemy base)
Known Crash:
- None
Version History
- basic hub support & improved build list detection (universal mod support)
- units will now use capture/resurrect/high trajectory and are a little more willing to use reclaim
- builders will now upgrade extractors/geos
- expands a little more intelligently (expands around enemy borders)
- a bit quicker expansion, slowly seizes (metal/geo spots) even if there is no demand for resources
- amphibious water depth is more accurately considered ( all units are now often considered amphibious on maps with a very low water depth )
- several other minor changes
- Fixes
v0.40 (spring v0.74b2-v0.74b3)
- Several Minor Changes/Fixes
v0.355 (spring v0.74b1)
- Fixes
v0.350 (spring v0.73b1)
- Improvements to Building Decisions.
- Support for Water Units/Maps.
- Other Minor Improvements
- Fixes
v0.301 (spring v0.73b1)
- Fixes
v0.300 (spring v0.73b1)
- First Release