KuroTA: Difference between revisions

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Get the most current TASClient Compatible version (0.50) at...
Get the most current TASClient Compatible version (0.50) at...
[http://www.fileuniverse.com/?p=show&a=it&id=4290 File Universe]
[http://www.fileuniverse.com/?p=show&a=it&id=4290 File Universe]
[http://spring.unknown-files.net/file/2386/KuroTA_v0.50/ Unknown Files]
[http://spring.unknown-files.net/file/2386/KuroTA_v0.50/ Unknown Files]
[http://kuroneko.gotdns.com:27018/ta/KuroTA-v050.sd7 Kuroneko's Website]
[http://kuroneko.gotdns.com:27018/ta/KuroTA-v050.sd7 Kuroneko's Website]



Revision as of 04:31, 19 February 2007

KuroTA started as a bunch of custom units that I had slapped together over the years in my old TA installation. I added and dropped units to help fufill certain roles that never existed in the original TA. For example, there are now mine laying ships. The mod has all sorts of new units, from lvl1 flamethrowers vehicles to massive lvl4 artillery cannons.

Since the conversion to Spring, I've worked on making all of the units a little better balanced, as well as opening up avenues for more interesting strategies. This project is still in development so suggestions/comments are always entertained (or entertaining).



Get the most current TASClient Compatible version (0.50) at... File Universe

Unknown Files

Kuroneko's Website

Discussion Thread


This site is kept for historical reasons, all mods here are incompatible to the current spring engine, maybe they work with an older version of the Engine.
- please use Category:Games if you search for playable games!