Krogothes Metal class: Difference between revisions
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Revision as of 19:07, 13 March 2010
Development < AI Development < Krogothe's Metal Class
This class generates an array of coordinates that represent where mexes should be placed. It doesn't choose which one you should build on, or handle upgrading from normal mexes to mohos, or extraction ranges, but it is a core algorithm every skirmish AI should have.