Krogothes Metal class: Difference between revisions
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[[Engine_Development|Development]] < [[AI:Development|AI Development]] < Krogothe's Metal Class | |||
This class generates an array f co-ordinates that represent where mexes should be placed. It doesnt choose which oen you should build on, or handle upgrading from normal mexes to mohos, or extraction ranges, but it is a core algorithm every skirmish AI should have | This class generates an array f co-ordinates that represent where mexes should be placed. It doesnt choose which oen you should build on, or handle upgrading from normal mexes to mohos, or extraction ranges, but it is a core algorithm every skirmish AI should have | ||
[http:// | [http://springrts.com/phpbb/viewtopic.php?t=4874 Download here] | ||
Revision as of 17:54, 31 August 2009
Development < AI Development < Krogothe's Metal Class
This class generates an array f co-ordinates that represent where mexes should be placed. It doesnt choose which oen you should build on, or handle upgrading from normal mexes to mohos, or extraction ranges, but it is a core algorithm every skirmish AI should have