Google Summer of Code 2010: Difference between revisions
From Spring
Jump to navigationJump to search
New page: Work in progress Google Summer of Code 2010 ideas page. |
Brain damage (talk | contribs) Limited play area |
||
| Line 1: | Line 1: | ||
== Limited play area == | |||
Current spring map formats have an harcoded rectangle geometry, also they provide very limited support for defining aestetics of the surrounding environment outside the play area.<br/> | |||
The new system should allow the map to restrict the playable area to a subset of the global area, possibly adding support for multiple shapes and/or non rectangular shape restrictions.<br/> | |||
The restriction shapes should be readable and changeable mid-game trough the engine's Lua API. Proper handling of units which are suddenly off-map needs to be implemented.<br/> | |||
[[GSoC_Limited_play_area]] | |||
Work in progress Google Summer of Code 2010 ideas page. | Work in progress Google Summer of Code 2010 ideas page. | ||
Revision as of 19:10, 11 March 2010
Limited play area
Current spring map formats have an harcoded rectangle geometry, also they provide very limited support for defining aestetics of the surrounding environment outside the play area.
The new system should allow the map to restrict the playable area to a subset of the global area, possibly adding support for multiple shapes and/or non rectangular shape restrictions.
The restriction shapes should be readable and changeable mid-game trough the engine's Lua API. Proper handling of units which are suddenly off-map needs to be implemented.
Work in progress Google Summer of Code 2010 ideas page.