Glossary: Difference between revisions

From Spring
Jump to navigationJump to search
m added Category
Line 14: Line 14:
:"Balancing mod" with lots of extra units, based on [[UH]].
:"Balancing mod" with lots of extra units, based on [[UH]].


;assist-bulid
;assist-build
:see "build assist"
:see "build-assist"


;balancing mod
;balancing mod
Line 21: Line 21:


;BB
;BB
:"Big Bertha", which is a "VLRPC". Powerfull and more accureate then core counterpart arm artillery cannon.
:"Big Bertha", which is a "VLRPC". Powerful and more accurate than Core counterpart Arm Artillery Cannon.


;BSR
;BSR
Line 33: Line 33:


;[[CVS]]
;[[CVS]]
:"Concurrent Version System", allows the developers to work together it contains the Spring source code.
:"Concurrent Version System", allows the developers to work together; it contains the Spring source code.
:"[[SVN]]" (Subversion) is another system for the same task.
:"[[SVN]]" (Subversion) is another system for the same task.


Line 77: Line 77:


;Porcing
;Porcing
:Playing defensively and not expanding (Small and Good Defense, like a Porcupine); term from a old [[CaveDog]] Strategy Article.
:Playing defensively and not expanding (Small and Good Defense, like a Porcupine); term from an old [[CaveDog]] Strategy Article.


;PW
;PW
Line 96: Line 96:


;[[SVN]]
;[[SVN]]
:Subversion, used by the developers it contains the [[Spring]] programming code. considered superior to [[CVS]].
:Subversion, used by the developers, it contains the [[Spring]] programming code. Considered superior to [[CVS]].


;[[SWTA]]
;[[SWTA]]
Line 112: Line 112:
;TC
;TC
:See "total conversion"
:See "total conversion"
;total conversion
:A [[Mods|mod]] which replaces the entire unit set, and often every other aspect(graphics, sound, etc.) of a game.


;[[UH]]
;[[UH]]
:"[[UberHack]]" - Perhaps the most widely acclaimed "balancing mod" - produced by "BSR".
:"[[UberHack]]" - Perhaps the most widely acclaimed "balancing mod" - produced by "BSR".
;total conversion
:A [[Mods|mod]] which replaces the entire unit set and often even every other graphic/sound/etc..-data of a game.


;unit stats
;unit stats
:The amount of armour, max speed etc... a unit has.
:The amount of armour, max speed etc. that a unit has.


;[[UTASP]]
;[[UTASP]]
Line 130: Line 130:


;[[XTA]]
;[[XTA]]
:The [[SY]]'s radical "rebalance mod", the standard gametype for [[Spring]].
:The [[SY]]'s radical "rebalance mod," the standard gametype for [[Spring]].


=== See also ===
=== See also ===

Revision as of 06:24, 17 March 2006

Intro

Can't find what you're looking for? Please edit this page and add an entry for the word/phrase you don't understand, with the text "what's this?" (click the "Edit Page" link at the bottom to begin). Secondly, have a look to see if there are any "what's this?" entries that you know the answer to, and fill them in.

Please keep this page in alphabetical order, and remember it is just a glossary not an encyclopedia - brief descriptions only please! Thank you.

Glossary

AA
"Anti Air" - units which are good against aircraft.
Also see "Absolute Annihilation"
Absolute Annihilation
"Balancing mod" with lots of extra units, based on UH.
assist-build
see "build-assist"
balancing mod
changes the stats, abilities, or build menus of existing units, may add extra units
BB
"Big Bertha", which is a "VLRPC". Powerful and more accurate than Core counterpart Arm Artillery Cannon.
BSR
"Brave Sir Robin" - producer of UH
build-assist
speeding up unit/building construction with extra con units
C++
A computer language. Spring is written in this language.
CVS
"Concurrent Version System", allows the developers to work together; it contains the Spring source code.
"SVN" (Subversion) is another system for the same task.
comm
"commander", the unit you start the game with.
comm bomb
"self-D"ing your commander in an enemy base to destroy it.
con
"construction", e.g. "con air"/"air con" is a construction aircraft.
doxygen
source code documentation system used on spring. Generates documentation directly from code.
FAQ
Answers to "Frequently Asked Questions"
LOS
Line Of Sight (of your units)
LRPC
"Long Range Plasma Cannon.
See also "VLRPC" (Very -""-)
mex (mexes)(mohomex)
Metal Extractor(s)
MiniSpring
Mod with all the unit sizes scaled down by a factor of 2.
mod
Modification to the game which changes the units, see Mods.
.NET
A software development platform used by Spring.
OTA
Original Total Annilation, refering to the unmodified TA units.
Phoenix Works
A game lobby and persistent campaign system supporting Spring XTA as well as several (mainly rebalancing) mods for original TA.
Porcing
Playing defensively and not expanding (Small and Good Defense, like a Porcupine); term from an old CaveDog Strategy Article.
PW
See "Phoenix Works".
Can also stand for "PeeWee"s
rebalance
See "balancing mod"
rush
Early attack, see Rushing
self-D
"self destruct" - All units can do this ([CTRL]+[D] to activate/cancel).
SourceForge
The open source website used for the development of the source code.
SVN
Subversion, used by the developers, it contains the Spring programming code. Considered superior to CVS.
SWTA
Star Wars "total conversion" mod
SYs
"Swedish Yankspankers" - the guys who started the whole Spring thing 8)
TA
Total Annihilation, the name of the game.
TAWD
"Total Annihilation: World Domination" - a quality World War 3 TC.
TC
See "total conversion"
total conversion
A mod which replaces the entire unit set, and often every other aspect(graphics, sound, etc.) of a game.
UH
"UberHack" - Perhaps the most widely acclaimed "balancing mod" - produced by "BSR".
unit stats
The amount of armour, max speed etc. that a unit has.
UTASP
A truly massive unofficial unit pack expansion for TA.
VLRPC
"Very Long Range Plasma Cannon"
See also "LRPC"
XTA
The SY's radical "rebalance mod," the standard gametype for Spring.

See also