AI:Links: Difference between revisions
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===Research Links=== | |||
;'''[http://taspring.clan-sy.com/SAI/ K-man's Spring AI documentation]''': Useful existing documentation on the Spring unit AI, however this is not related to the Global AI.<br> | |||
;'''[http://www.darkstars.co.uk Darkstars]''': AF's main site, has a lot of theory on it, including details of his NTai project<br> | |||
''' | ;'''[http://taspring.clan-sy.com/phpbb/viewtopic.php?t=539 5 Matrix AI 1,2,3]''': A thread discussing Triaxx' theory and plans for his AI 5 matrix AI/Wormhole AI<br> | ||
'''[ | ;'''[http://taspring.clan-sy.com/phpbb/viewtopic.php?t=2752&highlight= "Research about Pathfinding, AI and Voronoi diagrams"]''': A forum post by Gabba.<br> | ||
''' | ;'''[http://taspring.clan-sy.com/phpbb/viewtopic.php?t=4326 Academic research papers on AI in RTS games]''': A forum post by NeuronExMachina.<br> | ||
'''[[ | ;'''[[AIResearch | AI research Material]]''': Research links to articles and documents about AI<br> | ||
'''[ | ;'''[http://en.wikipedia.org/wiki/Artificial_intelligence Wikipedia AI]''': AI documentation on wikipedia<br> | ||
'''[ | ;'''[http://www.topcoder.com/tc?module=Static&d1=tutorials&d2=greedyAlg Greedy is good]''': Greedy is good tutorial at topcoder.com<br> | ||
'''[ | ;'''[http://www.topcoder.com/tc?module=Static&d1=tutorials&d2=graphsDataStrucs1 Graph and data structures]''': Graph and data structures tutorial at topcoder.com. This includes path-finding using bfs<br> | ||
;'''[[AI:HughsUnitGroupingHeuristic|Unit grouping heuristic]]''': Unit grouping and reorg heuristic by Hugh Perkins<br> | |||
'''[ | |||
''' [[Main_Page|<- Back to Main page page]]''' | ''' [[Main_Page|<- Back to Main page page]]''' | ||
Revision as of 08:11, 3 June 2009
AI Development
Skirmish AIs (old term: Global AIs), are what the Computer Opponents in games are called. Developing a good Skirmish AI is a major undertaking, and requires quite a bit of know how. As the SY's have more important things to do than developing an AI, they have left this job up to the community.
The community has risen to the challenge remarkably well, releasing quite a few AIs.
Research Links
- K-man's Spring AI documentation
- Useful existing documentation on the Spring unit AI, however this is not related to the Global AI.
- Darkstars
- AF's main site, has a lot of theory on it, including details of his NTai project
- 5 Matrix AI 1,2,3
- A thread discussing Triaxx' theory and plans for his AI 5 matrix AI/Wormhole AI
- "Research about Pathfinding, AI and Voronoi diagrams"
- A forum post by Gabba.
- Academic research papers on AI in RTS games
- A forum post by NeuronExMachina.
- AI research Material
- Research links to articles and documents about AI
- Wikipedia AI
- AI documentation on wikipedia
- Greedy is good
- Greedy is good tutorial at topcoder.com
- Graph and data structures
- Graph and data structures tutorial at topcoder.com. This includes path-finding using bfs
- Unit grouping heuristic
- Unit grouping and reorg heuristic by Hugh Perkins