Gamedev:Main: Difference between revisions

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update links, merge General into TechDoc>Misc
Flozi (talk | contribs)
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* [[Unit_collision_volumes | Unit Collision Volumes]] - collision detection
* [[Unit_collision_volumes | Unit Collision Volumes]] - collision detection
* [[Units:WeaponMainDir]]
* [[Units:WeaponMainDir]]
* [[Units:Buildpics]]


; '''Models & Textures'''
; '''Models & Textures'''
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; '''Misc'''
; '''Misc'''
* [[Gamedev:Archives]]
* [[Gamedev:Archives]]
* [[Gamedev:Buildpics]]
* [[Gamedev:Glossary]]
* [[Gamedev:Glossary]]
* [[Gamedev:MouseCursors]]
* [[Gamedev:MouseCursors]]

Revision as of 12:07, 29 October 2013

Development < Gamedev:Main

Game Development

This information is meant to help newcomers learn how to develop their own games for the Spring Engine.

Templates & Examples

Technical Documentation

GameData
Definition Files
Lua API & Libraries
Animation

Lua Animations

COB Animations (Deprecated)

Unit Development
Models & Textures
Misc

Tools

In-Game Tools

  • ToolBox - A Collection of Game Development Tools
  • Feature Placer - A Map Feature & NPC Unit Placement Tool

External Tools

Engine Related

  • Download_Testing - Test the compatibility of your game on upcoming versions of the Spring engine.

Tutorials

Game Development Tutorials

Modelling Tutorials

Wings3D

Blender

3DS Max

Texturing Tutorials

Misc