Game and Unit development: Difference between revisions

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fix category
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*use [http://springrts.com/phpbb/viewtopic.php?f=12&t=7208&p=126129&hilit=upspring#p126129 UpSpring] and [http://springfiles.com/1755 3doBuilder] to edit those files
*use [http://springrts.com/phpbb/viewtopic.php?f=12&t=7208&p=126129&hilit=upspring#p126129 UpSpring] and [http://springfiles.com/1755 3doBuilder] to edit those files


===[http://springrts.com/wiki/Category:Animation Scripting and Animation - LUA Files]===
To edit .lua files you need a text editor.
*[[Animation-LuaScripting]]
**[[Animation-LuaCallins]]
**[[Animation-LuaCallouts]]
**[[Animation-CobLuaDifferences]]
**[[lua-animation-basic-tutorial]] to clean
**[[lua-animation-synthax-usage]] to develop and clean


===[http://springrts.com/wiki/Category:Animation Scripting and Animation - COB/BOS Files]===
===[http://springrts.com/wiki/Category:Animation Scripting and Animation - COB/BOS Files]===
file format .cob is obsolete and copyrighed by cavedog
To edit .bos files you need a program/compiler. The most famous one is [http://jobjol.nl/1384 Scriptor]
To edit .bos files you need a program/compiler. The most famous one is [http://jobjol.nl/1384 Scriptor]
*[[Animation-LuaScripting]]
**[[Animation-LuaCallins]]
**[[Animation-LuaCallouts]]
**[[Animation-CobLuaDifferences]]
**[[Animation-CobLuaDifferences]]
*[[Animation-CobOverview]]
*[[Animation-CobOverview]]

Revision as of 05:22, 28 June 2010

Development < Game and Unit development

Game development

This information is meant to help newcomers learn how to develop their own games for the Spring Engine.

General

Unit Development

Units - Models

Models - Modeling, UV Mapping

Models - Textures

Models - 3do Files

-NOTE- this is an outdated model format used by OTA models (Balanced Annihilation, NOTA, etc.).
(Note: UpSpring has some problems with empty objects and groundplates)

Scripting and Animation - LUA Files

To edit .lua files you need a text editor.

Scripting and Animation - COB/BOS Files

file format .cob is obsolete and copyrighed by cavedog To edit .bos files you need a program/compiler. The most famous one is Scriptor

Units - FBI Files

Units - MoveTypes

Weapons - TDF Files

Explosions

Misc

Legacy Porting Tools

Automated Game Creation

  • TA2Spring - Automatically adds and converts Total Annihilation unit packs (.ufo files, etc..) into Spring games (requires a base game for the game rules, XTA is recommended, it is probably not properly supported by current Spring)