Game and Unit development: Difference between revisions
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This is a gathered list of all Tutorials and helpfull forums threads I could find:<br> | This is a gathered list of all Tutorials and helpfull forums threads I could find:<br> | ||
==General== | |||
*http://taspring.clan-sy.com/wiki/Create_units - old Wiki<br> | *http://taspring.clan-sy.com/wiki/Create_units - old Wiki<br> | ||
*[[Mod Development]] | *[[Mod Development]] | ||
| Line 18: | Line 18: | ||
==Unit Development== | |||
*[http://taspring.clan-sy.com/wiki/Unit_Development Global informations about units] | *[http://taspring.clan-sy.com/wiki/Unit_Development Global informations about units] | ||
*[http://taspring.clan-sy.com/wiki/all units compatible released] | *[http://taspring.clan-sy.com/wiki/all units compatible released] | ||
====s3o | ====Models - s3o Files==== | ||
* [http://lassie.student.utwente.nl/vliet/springtut.pdf Maestro's tutorial of Upspring and textures]. | * [http://lassie.student.utwente.nl/vliet/springtut.pdf Maestro's tutorial of Upspring and textures]. | ||
* [[Basic s3o unit making guide]] | * [[Basic s3o unit making guide]] | ||
| Line 33: | Line 33: | ||
* [[Trouble-shooting s3o units]] | * [[Trouble-shooting s3o units]] | ||
====Scripting and Animation - COB/BOS Files==== | |||
*[http://www.planetannihilation.com/tadc/tut_unit_01_1.asp PlanetAnnihilation] has a nice tutorial | |||
====Scripting and Animation==== | *[http://www.tadesigners.com/bos1.htm TADesigners] have a nice tutorial too | ||
*[[Units:LuaCOB]] - how to interface COB with LUA | |||
*[[CEG_For_Units|Mod Development:Calling basic CEGs from COB]] | |||
* [http://taspring.clan-sy.com/phpbb/viewtopic.php?p=132943#132943 GPL-compliant sourcecode, scripting code examples, and other things.] | * [http://taspring.clan-sy.com/phpbb/viewtopic.php?p=132943#132943 GPL-compliant sourcecode, scripting code examples, and other things.] | ||
====FBI Files==== | ====Units - FBI Files==== | ||
*[[Units:FBI]] | *[[Units:FBI]] | ||
*[[All_FBI-variable_values:_min,_max,_default,_type|Units:FBI (variables)]] | *[[All_FBI-variable_values:_min,_max,_default,_type|Units:FBI (variables)]] | ||
====Weapons - TDF Files==== | |||
*[[Weapon Variables]] : This is the most up to date | |||
====TDF Files==== | |||
*[[ | |||
*[[Units:Weapons]] : Various informations about weapons | *[[Units:Weapons]] : Various informations about weapons | ||
*[[All_Weapons_variable_values:_min,_max,_default,_type|Units:Weapons (variables)]] | *[[All_Weapons_variable_values:_min,_max,_default,_type|Units:Weapons (variables)]] | ||
====Misc==== | ====Misc==== | ||
*[[Units:WeaponMainDir]] | *[[Units:WeaponMainDir]] | ||
*[[Units:Design]] | *[[Units:Design]] | ||
*[[Units:Textures]] | |||
*[[Units:Buildpics]] | *[[Units:Buildpics]] | ||
*[[Units:High-poly]] | *[[Units:High-poly]] | ||
*[[Units: | *[[Units:Download TDF]] | ||
*[[Units:FlankingBonus]] | *[[Units:FlankingBonus]] | ||
*[[Mod Development:Armor]] | *[[Mod Development:Armor]] | ||
| Line 68: | Line 64: | ||
*[[CustomExplosionGenerators|Mod Development:Custom explosions]] | *[[CustomExplosionGenerators|Mod Development:Custom explosions]] | ||
*[[CustomUnitIcons|Mod Development:Custom unit icons]] | *[[CustomUnitIcons|Mod Development:Custom unit icons]] | ||
Revision as of 22:54, 20 January 2008
Mod development
Mods, next to Maps, is the content used in Spring.
A mod is simply a combined file containing a small structure of files and directories holding all the data required.
Mod Development wiki is a starting page, linking to very useful information on the files included in a mod, their hierarchy and more.
Almost the entire mod developing is the creation of units. Which isn't an easy job.
Information about the creation of units are everywere, but not combined.
This is a gathered list of all Tutorials and helpfull forums threads I could find:
General
- http://taspring.clan-sy.com/wiki/Create_units - old Wiki
- Mod Development
- Mod specification
- What do I need to create a mod
Unit Development
Models - s3o Files
- Maestro's tutorial of Upspring and textures.
- Basic s3o unit making guide
- Simple Mod Tutorial
- UV Mapping in Wings3D
- Texturing Tutorial
- Wings UV Mapping Tutorial
- various things about unit making. (Also contains an illustrated alpha-channel tut)
- Runecrafter's 3DS Max UV Mapping Tutorial
- Trouble-shooting s3o units
Scripting and Animation - COB/BOS Files
- PlanetAnnihilation has a nice tutorial
- TADesigners have a nice tutorial too
- Units:LuaCOB - how to interface COB with LUA
- Mod Development:Calling basic CEGs from COB
- GPL-compliant sourcecode, scripting code examples, and other things.
Units - FBI Files
Weapons - TDF Files
- Weapon Variables : This is the most up to date
- Units:Weapons : Various informations about weapons
- Units:Weapons (variables)
Misc
- Units:WeaponMainDir
- Units:Design
- Units:Textures
- Units:Buildpics
- Units:High-poly
- Units:Download TDF
- Units:FlankingBonus
- Mod Development:Armor
- Mod Development:Spawn
- Mod Development:Cursors
- Mod Development:Archives
- Mod Development:Sidepics
- Mod Development:Custom explosions
- Mod Development:Custom unit icons