Game and Unit development: Difference between revisions

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→Unit Development: added link to Lua article
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*[[All_Weapons_variable_values:_min%2C_max%2C_default%2C_type|Units:Weapons (variables)]]
*[[All_Weapons_variable_values:_min%2C_max%2C_default%2C_type|Units:Weapons (variables)]]
*[[Weapon Variables]] : This is the most up to date
*[[Weapon Variables]] : This is the most up to date
====Lua====
*[[Units:LuaCOB]] - how to interface COB with LUA


====Misc====
====Misc====

Revision as of 17:40, 9 April 2007

Mod development

Mods, next to Maps, is the content used in Spring.
A mod is simply a combined file containing a small structure of files and directories holding all the data required.

Mod Development wiki is a starting page, linking to very useful information on the files included in a mod, their hierarchy and more.

Almost the entire mod developing is the creation of units. Which isn't an easy job.
Information about the creation of units are everywere, but not combined.
This is a gathered list of all Tutorials and helpfull forums threads I could find:

General


Unit Development


s3o units


Scripting and Animation

FBI Files


TDF Files

Lua

Misc



3do units

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