Expand & Exterminate: Difference between revisions

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<h3>TA: WD</h3>


<h3>Additional Help</h3>
Ground Zero - Provided models and sounds


Flintlock - Promotional/Biography/Wiki/Graphic Designs
Maestro - Provided models and sounds




Line 97: Line 98:




<h3>Additional Help</h3>


<h3>TA: WD</h3>
Flintlock - Promotional/Biography/Wiki/Graphic Designs
 
Ground Zero - Provided models and sounds
 
Maestro - Provided models and sounds
 





Revision as of 22:50, 19 April 2006


Expand & Exterminate

The struggle for the blue planet




Overview

URC units outside a GD stronghold.
A well defended GD stronghold.

The new and exciting mod Expand and Exterminate offers three very unique and dynamic factions fighting for global domination. Each faction has its own design and fighting style that requires players to employ thier own style of combat to defeat opponents. All three teams also have thier own unique super weapons that offer great strategic difference. Expand and Exterminate is set in the near future that includes many futuristic and even alien-like vehicles for combat.


Faction Overview



Global Dynasty
A tank force that uses brute force to push through enemies. GD has the strongest units and nuclear weapons but have higher costs and build times. Thier airforce consists of helicopters.

United Robot Confederation
Enforces control through walking mechanized units that use stealth and versatility to attack. URC units are the best at climbing hills and can navigate high terrain better than any other faction. Thier airforce consists of Vtols.

New Initiative
Utilizies heavy amounts of hovercraft and aircraft to swiftly move and attack enemies, great for raiding. Includes best airforce of all three factions.

Strategy



Absolute Annihilation is a modification of TA. Therefore, the same basic strategies and tactics that good TA players utilize are also utilized by good AA players. Although AA is a very complex modification, some important points to remember are:

  1. Expand whenever possible, because "porcing" (building nothing but defense) isn't a very good strategy in AA. Moho metal extractors give greater income than in most other mods, rewarding players who can control the largest area of the map.
  2. The best defence is a good offense. Make sure you are able to quickly respond to the unexpected by keeping a standing army even when you make an all-out attack.
  3. Beware of AA's "superweapons". Each side has a unique aircraft, ship, and experimental kbot. Annihilators and Doomsday Machines are great for defending against Krogoths and Orcones. Mercuries and Screamers are the best for defending against Liche atomic bombers, while Krow gunships are most vulnerable to advanced fighters. Finally, heavy subs or an extremely powerful navy are the best way to defend against Epochs and Black Hydras.

The actual units present in AA aren't so important; it takes little time to learn what they all do. The key to victory lies in utilizing them effectively. Always keep the above points in mind when playing, and above all, practice. Even if you lose, ask the person to whom you lost what you did wrong and right. Study replays involving experienced players to see what tricks they use.

For further information go to the AA Strategy Guide.



Links





Credits



Mod Creation

Fang - Tirelessly created all of E&E, scripted, textured modeled and sounds.


TA: WD

Ground Zero - Provided models and sounds

Maestro - Provided models and sounds


Gundam Annihilation

Smoth - Scripting and modeling advice


Final Frontier Team

Dopefishhh - Predator Concept

Longbow - Exploding turrets, duplicating scripting effects

M. Kenyon - Battlestation script

Savant - Models


The Lost Legacy Team

M3G - Provided textures, sounds and models


Additional Help

Flintlock - Promotional/Biography/Wiki/Graphic Designs


Testing

Alpha
(Big Steve, Cabbage, Das Bruce, Dave the Brave, Decimator, Drexion, Guilty Spark, Over Damage, Forboding Angel, Flintlock, J5mello, Smoth, Tenebrous, Wasp, )



Beta
(Sleksa, WarhammerC, Cronyx, Aun, Kixxe, Krogothe, Emmanuel, Drone_Fragger, Azu(Azn))