Expand & Exterminate: Difference between revisions
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Revision as of 22:34, 19 April 2006

The struggle for the blue planet
Overview


The new and exciting mod Expand and Exterminate offers three very unique and dynamic factions fighting for global domination. Each faction has its own design and fighting style that requires players to employ thier own style of combat to defeat opponents. All three teams also have thier own unique super weapons that offer great strategic difference. Expand and Exterminate is set in the near future that includes many futuristic and even alien-like vehicles for combat.
- Faction Overview
Strategy
Absolute Annihilation is a modification of TA. Therefore, the same basic strategies and tactics that good TA players utilize are also utilized by good AA players. Although AA is a very complex modification, some important points to remember are:
- Expand whenever possible, because "porcing" (building nothing but defense) isn't a very good strategy in AA. Moho metal extractors give greater income than in most other mods, rewarding players who can control the largest area of the map.
- The best defence is a good offense. Make sure you are able to quickly respond to the unexpected by keeping a standing army even when you make an all-out attack.
- Beware of AA's "superweapons". Each side has a unique aircraft, ship, and experimental kbot. Annihilators and Doomsday Machines are great for defending against Krogoths and Orcones. Mercuries and Screamers are the best for defending against Liche atomic bombers, while Krow gunships are most vulnerable to advanced fighters. Finally, heavy subs or an extremely powerful navy are the best way to defend against Epochs and Black Hydras.
The actual units present in AA aren't so important; it takes little time to learn what they all do. The key to victory lies in utilizing them effectively. Always keep the above points in mind when playing, and above all, practice. Even if you lose, ask the person to whom you lost what you did wrong and right. Study replays involving experienced players to see what tricks they use.
For further information go to the AA Strategy Guide.

Links
- Download Absolute Annihilation (version 1.44) (15 mb)
- Mod Trailer (14 mb)
- AA Homepage
- Unit Guide (Near-complete!)
Credits
Mod Creation
Fang - Tirelessly created all of E&E, scripted, textured modeled and sounds.
Additional Help
Flintlock - Promotional/Biography/Wiki/Graphic Designs
Gundam Annihilation
Smoth - Scripting and modeling advice
Final Frontier Team
Dopefishhh - Predator Concept
Longbow - Exploding turrets, duplicating scripting effects
M. Kenyon - Battlestation script
Savant - Models
The Lost Legacy Team
M3G - Provided textures, sounds and models
TA: WD
Ground Zero - Provided models and sounds
Maestro - Provided models and sounds
Testing
Alpha Testing (Big Steve, Cabbage, Das Bruce, Dave the Brave, Decimator, Drexion, Guilty Spark, Over Damage, Forboding Angel, Flintlock, J5mello, Smoth, Tenebrous, Wasp, )
Beta Testing (Sleksa, WarhammerC, Cronyx, Aun)
Additional but otherwise useless banana-counters (Kixxe, Krogothe, Emmanuel, Drone_Fragger, Azu(Azn), )


