Epic: Difference between revisions

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{|border="2" cellpadding="4" cellspacing="0" style="margin: 10px; border: 1px #aaa solid; border-collapse: collapse; background: #f9f9f9"
{{AI|Epic AI|AF|Not Avaliable|Universal Mod Support|Under Active Development|Open Source}}
|<center>'''Epic AI'''</center>
|<center>Coded by AF</center>
|<center>'''Not available'''</center>
|<center>Universal mod support</center>
|<center>'''Under Active Development'''</center>
|<center>Open Source</center>
|}
 
 


Epic is the next AI after the NTai series. A lot of the discussion on TAI and NTai never got implemented, and lots of other things have been thought of. Epic is the amassing of all of that and coding it into the ultimate skirmish AI. Epic will be revolutionary not just for this project but for RTS game AI in general.
Epic is the next AI after the NTai series. A lot of the discussion on TAI and NTai never got implemented, and lots of other things have been thought of. Epic is the amassing of all of that and coding it into the ultimate skirmish AI. Epic will be revolutionary not just for this project but for RTS game AI in general.

Revision as of 14:41, 12 May 2006

Epic AI
Developer
AF
Version
Not Avaliable
Mod Support
Universal Mod Support
Status
Under Active Development
License
Open Source
Interface
{{{7}}}
Wrapper
{{{8}}}
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Epic is the next AI after the NTai series. A lot of the discussion on TAI and NTai never got implemented, and lots of other things have been thought of. Epic is the amassing of all of that and coding it into the ultimate skirmish AI. Epic will be revolutionary not just for this project but for RTS game AI in general.

A first release is penciled in for later 2006 or early 2007


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