EngineChangelogForContentDevs: Difference between revisions

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* gadget:UnitPreDamaged has a new projectileId argument inserted in the middle, so attackerID, attackerDefID, attackerTeam shifted position
* gadget:UnitPreDamaged has a new projectileId argument inserted in the middle, so attackerID, attackerDefID, attackerTeam shifted position
* Bomb weapons need a range, or they won't be fired
* Bomb weapons need a range, or they won't be fired
* Spring.AddUnitDamage requires a weapon ID (may be a bug, may be corrected for 95)
* Spring.AddUnitDamage requires a weapon ID (may be a bug, may be corrected for 95) http://springrts.com/mantis/view.php?id=3841


==Spring 86.0, 87.0==
==Spring 86.0, 87.0==
Line 32: Line 32:


==Spring 0.83, 84.0, 85.0==
==Spring 0.83, 84.0, 85.0==
{{forumlink|topic=26358|title=Make your game ready for the next release!}}
* {{forumlink|topic=26358|title=Make your game ready for the next release!}}
{{forumlink|topic=27057|title=instant infolog.txt}}
* {{forumlink|topic=27057|title=instant infolog.txt}}
 
[http://springrts.com/mantis/view.php?id=2877 Changing of unit's max velocity is no longer possible]
{{forumlink|topic=23992|title=Announcement: game end condition moved to Lua}}
{{forumlink|topic=26993|title=Announcement: gui_buildspacing & minimap_startbox removed (0.83)}}
{{forumlink|topic=26302|title=To Game-Devs: The "n" entry in array-like tables was removed}}


* [http://springrts.com/mantis/view.php?id=2877 Changing of unit's max velocity is no longer possible]
* {{forumlink|topic=23992|title=Announcement: game end condition moved to Lua}}
* {{forumlink|topic=26993|title=Announcement: gui_buildspacing & minimap_startbox removed (0.83)}}
* {{forumlink|topic=26302|title=To Game-Devs: The "n" entry in array-like tables was removed}}
* AttachUnit obeys cantbetransported http://springrts.com/phpbb/viewtopic.php?f=23&t=30468
[[Category:Game Dev]]
[[Category:Game Dev]]

Revision as of 01:12, 14 June 2013

About this page

This page holds informations about engine changes that are relevant to game/map makers. The idea is to replace the "make your game ready for next release"-threads with a wiki page because unlike a forumpost, everybody can edit this. So if you find a thread (or mantis post etc) that explains a fix, please add it here. Back-link to forum. Use for bumping.

Spring 95.0

Spring 94.0 (or 93, or 92)

  • gadget:UnitPreDamaged has a new projectileId argument inserted in the middle, so attackerID, attackerDefID, attackerTeam shifted position
  • Bomb weapons need a range, or they won't be fired
  • Spring.AddUnitDamage requires a weapon ID (may be a bug, may be corrected for 95) http://springrts.com/mantis/view.php?id=3841

Spring 86.0, 87.0


mantis 3019
fixed in next release.


  • builders stop reclaiming sometimes.

fixed for next engine release: http://springrts.com/mantis/view.php?id=3012
want it to work right now: use a gadget as workaround

Spring 0.83, 84.0, 85.0